Rust Data

rustdata.spaceservers91.98.186.106:28015.ipynb

Run all rust-data · live

‹ All servers

Online 91.98.186.106:28080 checked 11m ago

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

moddedoxide

Connect

srv = rust.server("91.98.186.106:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 3
rank #4,818 # top 22%
last wipe 16d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 21:44 UTC16d ago 2 NaN running 1
1 Wed 7 Oct, 19:13 UTC21d ago 2 halved by day 2 5.1 days 0
2 Sat 3 Oct, 17:07 UTC25d ago 2 held half 4.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 603079722
Map of Dutch WildLands PVE | Raidable Bases | Events | SkillTree
map
Procedural Map
size
4250
seed
603079722
Open on RustMaps

Server

srv.info()
address
91.98.186.106:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 21:44 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to Dutch WildLands! The ultimate PvE experience for Rust players. What to expect: - Free Minicopter for everyone! - Unique Events: Convoy, Space Event and much more! - Dangerous Zombies roaming around the map - Raidable Bases (Test your raid skills for epic loot!) - Active Admins always ready to help No PvP, no offline raids. Just pure survival, building, and fun! Join our Discord for updates and support!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average92/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average124/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average44/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Population data

What position does Dutch WildLands PVE | Raidable Bases | Events | SkillTree take in the server rankings?

Rank #4,818 on seven-day player hours for Dutch WildLands PVE | Raidable Bases | Events | SkillTree, within the top 22% of all ranked servers.

How many players does Dutch WildLands PVE | Raidable Bases | Events | SkillTree hold at once?

Current row: 0 players on Dutch WildLands PVE | Raidable Bases | Events | SkillTree, against 50 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 2 players.

Server facts

What does performance look like on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Averaged over 48 hours: 62 server fps, never under 43. Entity numbers reached 128,764, and that includes buildings, deployables and the rest. The memory field tops out at 4,225 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Dutch WildLands PVE | Raidable Bases | Events | SkillTree on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Dutch WildLands PVE | Raidable Bases | Events | SkillTree. The protocol has to match before you can join, and Steam does the updating.

Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree up, and what does its uptime show?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree reports itself online at the current refresh. Count back 1 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Dutch WildLands PVE | Raidable Bases | Events | SkillTree hosted?

There is no region published for Dutch WildLands PVE | Raidable Bases | Events | SkillTree. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.98.186.106:28080.

Map and rules

What rules and settings are recorded for Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

No gather rate appears in the name: Dutch WildLands PVE | Raidable Bases | Events | SkillTree. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Dutch WildLands PVE | Raidable Bases | Events | SkillTree selected?

Size 4,250, seed 603079722: the procedural map on Dutch WildLands PVE | Raidable Bases | Events | SkillTree, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipe?

Irregular wipe times on Dutch WildLands PVE | Raidable Bases | Events | SkillTree leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 10 hours ago.

On Dutch WildLands PVE | Raidable Bases | Events | SkillTree, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 18 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 2.

Tags, lists

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree appear among Rust Data lists and filters?

The Rust Data lists that Dutch WildLands PVE | Raidable Bases | Events | SkillTree fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The game's server browser reads these tags from Dutch WildLands PVE | Raidable Bases | Events | SkillTree: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Enter client.connect 91.98.186.106:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/C3A7zgvmn9 is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,406 players 11,624 servers online