Offline 91.98.223.152:28010 checked 12d ago
Rustoria.co - US Main Preview Server (Map #5)
Connect
srv = rust.server("91.98.223.152:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 03:24 UTC13d ago | 2 | NaN | running | 0 |
| 1 | Tue 13 Oct, 22:44 UTC14d ago | 2 | NaN | 1.2 days | 0 |
| 2 | Mon 12 Oct, 09:11 UTC15d ago | 4 | NaN | 1.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337- map
- Custom Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 91.98.223.152:28010
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 05:23 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 245 on average | 192/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 99 on average | 82/200 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 26/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 33/200 |
| 4 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 38 on average | 18/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 31/100 |
Quick answers
From the figures on this page.
Population data
How does Rustoria.co - US Main Preview Server (Map #5) compare in the rankings?
Rank #15,164 on seven-day player hours for Rustoria.co - US Main Preview Server (Map #5), within the top 70% of all ranked servers.
How full does Rustoria.co - US Main Preview Server (Map #5) run?
The current row shows Rustoria.co - US Main Preview Server (Map #5) offline; the last response was 12 days 15 hours ago.
About the server
Which Rust version is Rustoria.co - US Main Preview Server (Map #5) on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Rustoria.co - US Main Preview Server (Map #5). The protocol has to match before you can join, and Steam does the updating.
How reliable is Rustoria.co - US Main Preview Server (Map #5), and is it up?
The latest sample has Rustoria.co - US Main Preview Server (Map #5) offline, with a last sighting 12 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 11 October 2026.
Where does Rustoria.co - US Main Preview Server (Map #5) sit?
Its name points to North America, but Rustoria.co - US Main Preview Server (Map #5) publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.98.223.152:28010 is its address.
Settings and map
Which settings and rules does Rustoria.co - US Main Preview Server (Map #5) run?
The name Rustoria.co - US Main Preview Server (Map #5) carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.
Which map has Rustoria.co - US Main Preview Server (Map #5) loaded?
The game generates the map on Rustoria.co - US Main Preview Server (Map #5): procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe data
When does Rustoria.co - US Main Preview Server (Map #5) wipe, and how often?
Irregular wipe times on Rustoria.co - US Main Preview Server (Map #5) leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days ago.
On Rustoria.co - US Main Preview Server (Map #5), what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 2 hours in.
Tags and filters
Which Rust Data filters and lists contain Rustoria.co - US Main Preview Server (Map #5)?
The Rust Data lists that Rustoria.co - US Main Preview Server (Map #5) fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Rustoria.co - US Main Preview Server (Map #5) hold?
The game's server browser reads these tags from Rustoria.co - US Main Preview Server (Map #5): gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; builds (Build server): Practise base building and design here; creative (Creative): Build freely, with no gathering: sandbox mode; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Rustoria.co - US Main Preview Server (Map #5)?
In Rust, F1 opens the console: type client.connect 91.98.223.152:28010. Launch Rust on this page does the same by opening the game through Steam and connecting.