Offline 91.98.229.171:28010 checked 30d ago
Rustoria.co - BR Main Preview Server (Map #5)
Connect
srv = rust.server("91.98.229.171:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 18:58 UTC30d ago | 0 | NaN | running | 0 |
| 1 | Mon 28 Sep, 07:31 UTC30d ago | 0 | NaN | 0.5 days | 0 |
| 2 | Mon 28 Sep, 00:43 UTC30d ago | 0 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1337- map
- Custom Map
- size
- 4000
- seed
- 1337
Server
srv.info()- address
- 91.98.229.171:28010
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 18:58 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Red Raisin PvE | SA · groups of 8+ · biweekly · 8 on average | 7/30 |
| 1 | [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes | SA · groups of 12+ · monthly · 6 on average | 9/100 |
| 2 | LATAMRUST | FULL PVE | 1X | SA · groups of 8+ · 1x · biweekly · 5 on average | 7/50 |
| 3 | [BR] CZSBRASIL RUST PVE | SA · groups of 8+ · monthly · 4 on average | 3/50 |
| 4 | [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack | SA · groups of 15+ · biweekly · 2 on average | 6/50 |
| 5 | Llaneros PVE | Habilidades, Eventos, Negocios, Raids | SA · groups of 8+ · biweekly · 2 on average | 3/100 |
Quick answers
From the figures on this page.
Player counts
How does Rustoria.co - BR Main Preview Server (Map #5) compare in the rankings?
Player hours over seven days put Rustoria.co - BR Main Preview Server (Map #5) at #16,927, in the top 71% of the ranked set.
How many players does Rustoria.co - BR Main Preview Server (Map #5) hold at once?
Rustoria.co - BR Main Preview Server (Map #5) returns no live count at this refresh, having last been seen 30 days 4 hours ago.
Server facts
Which Rust version is Rustoria.co - BR Main Preview Server (Map #5) on?
Version Rust network protocol 2634 and build 166067 on Linux is reported by Rustoria.co - BR Main Preview Server (Map #5). Steam updates your game for you, but the protocol must match to join.
Is Rustoria.co - BR Main Preview Server (Map #5) up, and what does its uptime show?
The latest sample has Rustoria.co - BR Main Preview Server (Map #5) offline, with a last sighting 30 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 27 September 2026.
In which location is Rustoria.co - BR Main Preview Server (Map #5) hosted?
No region tag is published by Rustoria.co - BR Main Preview Server (Map #5), though its name points to South America. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.98.229.171:28010 is its address.
Rules, settings, map
Which settings and rules does Rustoria.co - BR Main Preview Server (Map #5) run?
No gather rate appears in the name: Rustoria.co - BR Main Preview Server (Map #5). Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. VAC, Valve's anti-cheat, is enabled.
Which map has Rustoria.co - BR Main Preview Server (Map #5) selected?
Rustoria.co - BR Main Preview Server (Map #5) runs a procedural map of size 4,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe schedule
When does Rustoria.co - BR Main Preview Server (Map #5) wipe, and on what schedule?
Irregular wipe times on Rustoria.co - BR Main Preview Server (Map #5) leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 4 hours ago.
What is wipe day on Rustoria.co - BR Main Preview Server (Map #5) like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Which lists on Rust Data hold Rustoria.co - BR Main Preview Server (Map #5), and which filters?
On Rust Data, Rustoria.co - BR Main Preview Server (Map #5) appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on Rustoria.co - BR Main Preview Server (Map #5)?
Read by the game's server browser, the tags Rustoria.co - BR Main Preview Server (Map #5) publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166067 (Build): The server runs build 166067; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; builds (Build server): Base design and practice; creative (Creative): Nothing to gather; build freely; training (Combat training): Training server: practise aim and PvP, loot supplied; modded (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rustoria.co - BR Main Preview Server (Map #5)?
The manual route: launch Rust, F1, then client.connect 91.98.229.171:28010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.