Online 91.99.37.118:28103 checked 11m ago
24HG | Rust | Main #1
Connect
srv = rust.server("91.99.37.118:28104")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 15:14 UTC4d ago | 3 | NaN | running | 0 |
| 1 | Thu 15 Oct, 19:14 UTC13d ago | 4 | held half | 9.8 days | 0 |
| 2 | Wed 14 Oct, 19:01 UTC14d ago | 4 | NaN | 1 days | 0 |
| 3 | Sun 4 Oct, 07:36 UTC25d ago | 3 | halved by day 2 | 10.5 days | 0 |
| 4 | Fri 25 Sep, 18:20 UTC33d ago | 2 | halved by day 6 | 8.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 171/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351/350 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 249/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does 24HG | Rust | Main #1 rank?
Player hours over seven days put 24HG | Rust | Main #1 at #3,290, in the top 15% of the ranked set.
What population does 24HG | Rust | Main #1 carry?
Current row: 0 players on 24HG | Rust | Main #1, against 200 slots. Over the last seven days it averaged 1 players and peaked at 5. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 5 players.
Server data
How smoothly does 24HG | Rust | Main #1 run?
Server fps over the last 48 hours averages 60; the floor is 60. Entity numbers reached 21,526, and that includes buildings, deployables and the rest. The memory field tops out at 3,496 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is 24HG | Rust | Main #1 on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by 24HG | Rust | Main #1. Joining needs the same protocol on your game; Steam handles the update.
Is 24HG | Rust | Main #1 up, and what does its uptime show?
Online is the state at the latest refresh for 24HG | Rust | Main #1. The uptime it reports puts the last restart about 3 days 17 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does 24HG | Rust | Main #1 run from?
For 24HG | Rust | Main #1, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.99.37.118:28103 is its address.
Map and rules
Which settings and rules does 24HG | Rust | Main #1 run?
The name 24HG | Rust | Main #1 carries no gather rate. Group size tops out at 12 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has 24HG | Rust | Main #1 selected?
The game generates the map on 24HG | Rust | Main #1: procedural, size 4,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe schedule
When does 24HG | Rust | Main #1 wipe, and on what schedule?
Irregular wipe times on 24HG | Rust | Main #1 leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 19 hours ago.
What is wipe day on 24HG | Rust | Main #1 like?
The average peak over recent wipes is 4 players. 4 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. Otherwise the crowd fell below half by day 4.
Tags and filters
Where does 24HG | Rust | Main #1 appear among Rust Data lists and filters?
These Rust Data lists include 24HG | Rust | Main #1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on 24HG | Rust | Main #1?
These tags are published by 24HG | Rust | Main #1 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): Slot count: 200; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into 24HG | Rust | Main #1?
The manual route: launch Rust, F1, then client.connect 91.99.37.118:28103. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://alpha.24hgaming.com/.