Online 91.99.37.118:28107 checked 14m ago
24HG | Rust | Main #2
Connect
srv = rust.server("91.99.37.118:28108")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 01:00 UTC13d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2037386420
- map
- Procedural Map
- size
- 4500
- seed
- 2037386420
Server
srv.info()- address
- 91.99.37.118:28107
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 01:00 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 49/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 63/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Quick answers
From the figures on this page.
Population
How does 24HG | Rust | Main #2 compare in the rankings?
Over the last seven days 24HG | Rust | Main #2 sits at #15,351 on player hours, in the top 69% of ranked servers.
How full does 24HG | Rust | Main #2 run?
Current row: 0 players on 24HG | Rust | Main #2, against 200 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does 24HG | Rust | Main #2 run?
Server fps over the last 48 hours averages 124; the floor is 80. Buildings, deployables and all else in the world took the count as high as 114,045 entities. Memory peaked at 6,333 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on 24HG | Rust | Main #2?
Rust network protocol 2634 and build 167781 on Linux is what 24HG | Rust | Main #2 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is 24HG | Rust | Main #2, and is it online now?
Online is the state at the latest refresh for 24HG | Rust | Main #2. A restart about 13 days 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is 24HG | Rust | Main #2 hosted?
No region is published by 24HG | Rust | Main #2. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.99.37.118:28107.
Settings and map
What rules and settings are recorded for 24HG | Rust | Main #2?
The name 24HG | Rust | Main #2 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on 24HG | Rust | Main #2?
The game generates the map on 24HG | Rust | Main #2: procedural, size 4,500, seed 2037386420. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does 24HG | Rust | Main #2 wipe?
The record for 24HG | Rust | Main #2 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 13 days 4 hours ago, and that is the one in play.
What is wipe day on 24HG | Rust | Main #2 like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold 24HG | Rust | Main #2, and which filters?
The Rust Data lists that 24HG | Rust | Main #2 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on 24HG | Rust | Main #2 hold?
Read by the game's server browser, the tags 24HG | Rust | Main #2 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join 24HG | Rust | Main #2?
The manual route: launch Rust, F1, then client.connect 91.99.37.118:28107. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://alpha.24hgaming.com/ is the website recorded for it.