Rust Data

rustdata.spaceservers92.118.16.90:28016.ipynb

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Offline 92.118.16.90:28015 checked 13d ago

Forsaken Lands

moddedoxide

Connect

srv = rust.server("92.118.16.90:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,150 # top 70%
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 202814539
Map of Forsaken Lands
map
Procedural Map
size
5000
seed
202814539
Open on RustMaps

Server

srv.info()
address
92.118.16.90:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 21:01 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average146/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average181/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average85/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average38/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Forsaken Lands rank?

Over the last seven days Forsaken Lands sits at #15,150 on player hours, in the top 70% of ranked servers.

How many players does Forsaken Lands hold at once?

Offline now for Forsaken Lands, with the last sample 13 days ago.

Server data

What is the Rust version on Forsaken Lands?

The build is Rust network protocol 2633 and build 164530 on Windows, run by Forsaken Lands. Steam updates your game for you, but the protocol must match to join.

How reliable is Forsaken Lands, and is it online now?

Forsaken Lands is offline at this refresh; the last response came 13 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 September 2026.

Where does Forsaken Lands sit?

No region is published by Forsaken Lands. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.118.16.90:28015.

Map and rules

What rules and settings are recorded for Forsaken Lands?

No gather rate appears in the name: Forsaken Lands. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Forsaken Lands loaded?

The game generates the map on Forsaken Lands: procedural, size 5,000, seed 202814539. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Forsaken Lands wipe?

A rhythm cannot be read from the wipes of Forsaken Lands on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 44 days 11 hours ago.

Tags, lists

Where does Forsaken Lands appear among Rust Data lists and filters?

On Rust Data, Forsaken Lands appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Forsaken Lands hold?

Read by the game's server browser, the tags Forsaken Lands publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Forsaken Lands?

In Rust, F1 opens the console: type client.connect 92.118.16.90:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,599 players 11,639 servers online