Rust Data

rustdata.spaceservers92.20.249.76:28506.ipynb

Run all rust-data · live

‹ All servers

Offline 92.20.249.76:28505 checked 1d ago

[EU] Chaos Gaming PvE Vanilla + (HUD Dev)

moddedcarbonpve

Connect

srv = rust.server("92.20.249.76:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #11,839 # top 53%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75115:0016:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.20.249.76:28505
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 11:22 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average111/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average10/100
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8/200
3[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average9/200
4[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average6/140
5RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average7/200

Quick answers

From the figures on this page.

Player counts

What position does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) take in the server rankings?

Over the last seven days [EU] Chaos Gaming PvE Vanilla + (HUD Dev) sits at #11,839 on player hours, in the top 53% of ranked servers.

How many players does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) hold at once?

[EU] Chaos Gaming PvE Vanilla + (HUD Dev) returns no live count at this refresh, having last been seen 32 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 17:00 UTC, mean 1 players.

Server data

Which Rust version is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU] Chaos Gaming PvE Vanilla + (HUD Dev). The protocol has to match before you can join, and Steam does the updating.

Is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) up, and what does its uptime show?

Offline now for [EU] Chaos Gaming PvE Vanilla + (HUD Dev), last seen 32 hours ago. Uptime of 2% across the last 6 full days: 3 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.

Which location does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) run from?

No region tag is published by [EU] Chaos Gaming PvE Vanilla + (HUD Dev), though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 92.20.249.76:28505 is its address.

Map and rules

What rules and settings are recorded for [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

The name [EU] Chaos Gaming PvE Vanilla + (HUD Dev) carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

What is the map on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

[EU] Chaos Gaming PvE Vanilla + (HUD Dev) runs a procedural map, which the game generates.

Wipes and dates

When does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) wipe, and on what schedule?

The record for [EU] Chaos Gaming PvE Vanilla + (HUD Dev) holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 15 hours ago.

Tags, lists

Which lists on Rust Data hold [EU] Chaos Gaming PvE Vanilla + (HUD Dev), and which filters?

On Rust Data, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

These tags are published by [EU] Chaos Gaming PvE Vanilla + (HUD Dev) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

In Rust, F1 opens the console: type client.connect 92.20.249.76:28505. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,590 players 11,700 servers online