Rust Data

rustdata.spaceservers92.208.173.189:28016.ipynb

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Offline 92.208.173.189:28015 checked 1h ago

Private Test Server

moddedoxide

Connect

srv = rust.server("92.208.173.189:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #7,066 # top 32%
no wipes 'resets' # 11 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0012:0016:0005:0008:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct25 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 06:17 UTC1h ago NaN NaN NaN 0
1 Wed 28 Oct, 09:02 UTC22h ago NaN NaN NaN 1
2 Wed 28 Oct, 05:51 UTC1d ago NaN NaN NaN 1
3 Tue 27 Oct, 10:11 UTC1d ago NaN NaN NaN 0
4 Mon 26 Oct, 18:06 UTC2d ago NaN NaN NaN 0
5 Mon 26 Oct, 09:53 UTC2d ago NaN NaN NaN 1
6 Mon 26 Oct, 08:40 UTC2d ago NaN NaN NaN 1
7 Mon 26 Oct, 07:49 UTC2d ago NaN NaN NaN 0
8 Sat 24 Oct, 14:23 UTC4d ago NaN NaN NaN 1
9 Sat 24 Oct, 09:39 UTC4d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.208.173.189:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0CSL | EU StagingEU · groups of 8+ · 23 on average3/64
1404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average6/300
2A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
3Warriorsgroups of 8+ · 2 on average2/100
4[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50
5404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average0/300

Quick answers

From the figures on this page.

Player counts

What position does Private Test Server take in the server rankings?

Over the last seven days Private Test Server sits at #7,066 on player hours, in the top 32% of ranked servers.

How full does Private Test Server run?

Offline now for Private Test Server, with the last sample 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 11:00 UTC, mean 1 players.

Server facts

What is the Rust version on Private Test Server?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Private Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Private Test Server, and is it up?

Private Test Server is offline at this refresh; the last response came 1 hours ago. Over the last 7 full days the hours up number 23 of 168, 14%. Its earliest recorded date in Rust Data is 18 September 2026.

Which location does Private Test Server run from?

For Private Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 92.208.173.189:28015 is its address.

Map and rules

Which rules apply on Private Test Server, and what settings?

No gather rate appears in the name: Private Test Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Private Test Server loaded?

A procedural map runs on Private Test Server, generated by the game.

Wipes and dates

When does Private Test Server wipe, and on what schedule?

Private Test Server starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Tags, lists

Where does Private Test Server appear among Rust Data lists and filters?

On Rust Data, Private Test Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Private Test Server hold?

Read by the game's server browser, the tags Private Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Private Test Server?

The manual route: launch Rust, F1, then client.connect 92.208.173.189:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,309 players 11,617 servers online