Offline 92.208.173.189:28015 checked 1h ago
Private Test Server
Connect
srv = rust.server("92.208.173.189:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 06:17 UTC1h ago | NaN | NaN | NaN | 0 |
| 1 | Wed 28 Oct, 09:02 UTC22h ago | NaN | NaN | NaN | 1 |
| 2 | Wed 28 Oct, 05:51 UTC1d ago | NaN | NaN | NaN | 1 |
| 3 | Tue 27 Oct, 10:11 UTC1d ago | NaN | NaN | NaN | 0 |
| 4 | Mon 26 Oct, 18:06 UTC2d ago | NaN | NaN | NaN | 0 |
| 5 | Mon 26 Oct, 09:53 UTC2d ago | NaN | NaN | NaN | 1 |
| 6 | Mon 26 Oct, 08:40 UTC2d ago | NaN | NaN | NaN | 1 |
| 7 | Mon 26 Oct, 07:49 UTC2d ago | NaN | NaN | NaN | 0 |
| 8 | Sat 24 Oct, 14:23 UTC4d ago | NaN | NaN | NaN | 1 |
| 9 | Sat 24 Oct, 09:39 UTC4d ago | NaN | NaN | NaN | 0 |
| 10 | Sat 24 Oct, 07:20 UTC5d ago | 1 | NaN | 0.3 days | 1 |
| 11 | Sun 27 Sep, 11:13 UTC31d ago | 1 | NaN | 26.8 days | 0 |
| 12 | Sun 20 Sep, 12:54 UTC38d ago | 1 | held half | 6.9 days | 1 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.208.173.189:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CSL | EU Staging | EU · groups of 8+ · 23 on average | 3/64 |
| 1 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 3 on average | 6/300 |
| 2 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 0/40 |
| 3 | Warriors | groups of 8+ · 2 on average | 2/100 |
| 4 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0/50 |
| 5 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 0/300 |
Quick answers
From the figures on this page.
Player counts
What position does Private Test Server take in the server rankings?
Over the last seven days Private Test Server sits at #7,066 on player hours, in the top 32% of ranked servers.
How full does Private Test Server run?
Offline now for Private Test Server, with the last sample 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 11:00 UTC, mean 1 players.
Server facts
What is the Rust version on Private Test Server?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Private Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Private Test Server, and is it up?
Private Test Server is offline at this refresh; the last response came 1 hours ago. Over the last 7 full days the hours up number 23 of 168, 14%. Its earliest recorded date in Rust Data is 18 September 2026.
Which location does Private Test Server run from?
For Private Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 92.208.173.189:28015 is its address.
Map and rules
Which rules apply on Private Test Server, and what settings?
No gather rate appears in the name: Private Test Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Private Test Server loaded?
A procedural map runs on Private Test Server, generated by the game.
Wipes and dates
When does Private Test Server wipe, and on what schedule?
Private Test Server starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags, lists
Where does Private Test Server appear among Rust Data lists and filters?
On Rust Data, Private Test Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Private Test Server hold?
Read by the game's server browser, the tags Private Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Private Test Server?
The manual route: launch Rust, F1, then client.connect 92.208.173.189:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.