Offline 92.208.174.128:28015 checked 3d ago
neurocore solo: experimental
Connect
srv = rust.server("92.208.174.128:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.208.174.128:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 22:16 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 115/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 57/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Population data
What position does neurocore solo: experimental take in the server rankings?
Over the last seven days neurocore solo: experimental sits at #15,335 on player hours, in the top 69% of ranked servers.
What population does neurocore solo: experimental carry?
Offline now for neurocore solo: experimental, with the last sample 3 days 14 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is neurocore solo: experimental on?
Rust network protocol 2635 and build 168909 on Linux is what neurocore solo: experimental runs. Steam updates your game for you, but the protocol must match to join.
How reliable is neurocore solo: experimental, and is it online now?
The latest sample has neurocore solo: experimental offline, with a last sighting 3 days 14 hours ago. Over the last 7 full days the hours up number 6 of 168, 4%. Its earliest recorded date in Rust Data is 5 October 2026.
Where does neurocore solo: experimental sit?
For neurocore solo: experimental, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 92.208.174.128:28015 is its address.
Map and rules
Which rules apply on neurocore solo: experimental, and what settings?
The name neurocore solo: experimental carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.
What is the map on neurocore solo: experimental?
The game generates its map: procedural, on neurocore solo: experimental.
Wipes and dates
On what schedule does neurocore solo: experimental wipe?
The record for neurocore solo: experimental holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 23 days 11 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain neurocore solo: experimental?
On Rust Data, neurocore solo: experimental appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on neurocore solo: experimental?
These tags are published by neurocore solo: experimental and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to neurocore solo: experimental?
The manual route: launch Rust, F1, then client.connect 92.208.174.128:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.