Offline 92.208.63.220:28015 checked 3d ago
TestSpielwiese
Connect
srv = rust.server("92.208.63.220:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 07:24 UTC14d ago | 1 | NaN | running | 0 |
| 1 | Sun 11 Oct, 08:34 UTC18d ago | 1 | held half | 4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.208.63.220:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 11:32 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 187/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 88/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 274/700 |
Quick answers
From the figures on this page.
Player counts
How does TestSpielwiese compare in the rankings?
Over the last seven days TestSpielwiese sits at #6,379 on player hours, in the top 29% of ranked servers.
What population does TestSpielwiese carry?
The current row shows TestSpielwiese offline; the last response was 3 days 12 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What Rust version does TestSpielwiese run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by TestSpielwiese. Steam updates your game for you, but the protocol must match to join.
How reliable is TestSpielwiese, and is it up?
Offline now for TestSpielwiese, last seen 3 days 12 hours ago. 51 of 168 hours up over the last 7 full days, or 30%. Its earliest recorded date in Rust Data is 14 September 2026.
Which location does TestSpielwiese run from?
For TestSpielwiese, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 92.208.63.220:28015 is its address.
Settings and map
Which settings and rules does TestSpielwiese run?
The name TestSpielwiese carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Wipes and dates
When does TestSpielwiese wipe, and how often?
The record for TestSpielwiese holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 2 hours ago.
On TestSpielwiese, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Which Rust Data filters and lists contain TestSpielwiese?
On Rust Data, TestSpielwiese appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on TestSpielwiese?
The game's server browser reads these tags from TestSpielwiese: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to TestSpielwiese?
In Rust, F1 opens the console: type client.connect 92.208.63.220:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.