Rust Data

rustdata.spaceservers92.208.70.137:28016.ipynb

Run all rust-data · live

‹ All servers

Online 92.208.70.137:28015 checked 13m ago

VM_Lokal_Test

moddedoxide

Connect

srv = rust.server("92.208.70.137:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 1 # peak 1
rank #8,461 # top 38%
last wipe 3h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75111:0012:0013:0014:00Wiped Thu 29 Oct, 12:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 12:05 UTC4h ago NaN NaN running 0
1 Tue 27 Oct, 13:02 UTC2d ago 1 NaN 2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.208.70.137:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 12:42 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average162/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average256/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350/350

Quick answers

From the figures on this page.

Player counts

How does VM_Lokal_Test compare in the rankings?

Player hours over seven days put VM_Lokal_Test at #8,461, in the top 38% of the ranked set.

What population does VM_Lokal_Test carry?

VM_Lokal_Test reports 0 players at this refresh, with 1 slots configured. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 13:00 UTC, mean 1 players.

About the server

Which Rust version is VM_Lokal_Test on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by VM_Lokal_Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is VM_Lokal_Test, and is it up?

VM_Lokal_Test reports itself online at the current refresh. Uptime of 0% across the last 1 full day: 0 hours of 24. The first row Rust Data holds for it is dated 27 October 2026.

In which location is VM_Lokal_Test hosted?

No region is published by VM_Lokal_Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 92.208.70.137:28015 is its address.

Rules, settings, map

Which rules apply on VM_Lokal_Test, and what settings?

No gather rate appears in the name: VM_Lokal_Test. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on VM_Lokal_Test?

VM_Lokal_Test runs a procedural map, which the game generates.

Wipes and dates

On what schedule does VM_Lokal_Test wipe?

A rhythm cannot be read from the wipes of VM_Lokal_Test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 3 hours ago.

What is wipe day on VM_Lokal_Test like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain VM_Lokal_Test?

On Rust Data, VM_Lokal_Test appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on VM_Lokal_Test?

These tags are published by VM_Lokal_Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into VM_Lokal_Test?

In Rust, F1 opens the console: type client.connect 92.208.70.137:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,345 players 11,873 servers online