Offline 92.222.138.224:28470 checked 13d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("92.222.138.224:28471")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 22 Sep, 17:16 UTC37d ago | 6 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 10
- map
- Procedural Map
- size
- 2000
- seed
- 10
Server
srv.info()- address
- 92.222.138.224:28470
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 22:34 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 18/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 34/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 21/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 116/200 |
Quick answers
From the figures on this page.
Population
What position does A Shockbyte x Discord Production Rust Server take in the server rankings?
Rank #15,102 on seven-day player hours for A Shockbyte x Discord Production Rust Server, within the top 70% of all ranked servers.
What population does A Shockbyte x Discord Production Rust Server carry?
The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 13 days 13 hours ago.
Server facts
What is the Rust version on A Shockbyte x Discord Production Rust Server?
Version Rust network protocol 2633 and build 165217 on Linux is reported by A Shockbyte x Discord Production Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?
A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 13 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 22 September 2026.
In which location is A Shockbyte x Discord Production Rust Server hosted?
For A Shockbyte x Discord Production Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 92.222.138.224:28470.
Map and rules
Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?
The name A Shockbyte x Discord Production Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has A Shockbyte x Discord Production Rust Server loaded?
The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 2,000, seed 10. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
A rhythm cannot be read from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 37 days 4 hours ago.
What is wipe day on A Shockbyte x Discord Production Rust Server like?
Across recent wipes the busiest point averaged 6 players. Peak population on the latest wipe came 2 hours in.
Tags and filters
Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?
These Rust Data lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on A Shockbyte x Discord Production Rust Server?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join A Shockbyte x Discord Production Rust Server?
The manual route: launch Rust, F1, then client.connect 92.222.138.224:28470. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.