Offline 92.222.138.252:26007 checked 15d ago
DontTouchServer
Connect
srv = rust.server("92.222.138.252:26008")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 16:27 UTC23d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3800 · seed 50000
- map
- Procedural Map
- size
- 3800
- seed
- 50000
Server
srv.info()- address
- 92.222.138.252:26007
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 16:27 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 166/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 258/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does DontTouchServer rank?
Player hours over seven days put DontTouchServer at #15,312, in the top 71% of the ranked set.
How many players does DontTouchServer hold at once?
Offline now for DontTouchServer, with the last sample 15 days 22 hours ago.
Server facts
Which Rust version is DontTouchServer on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by DontTouchServer. Joining needs the same protocol on your game; Steam handles the update.
How reliable is DontTouchServer, and is it online now?
The latest sample has DontTouchServer offline, with a last sighting 15 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 18 September 2026.
In which location is DontTouchServer hosted?
For DontTouchServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.222.138.252:26007.
Map and rules
Which rules apply on DontTouchServer, and what settings?
No gather rate appears in the name: DontTouchServer. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on DontTouchServer?
The game generates the map on DontTouchServer: procedural, size 3,800, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does DontTouchServer wipe, and on what schedule?
A rhythm cannot be read from the wipes of DontTouchServer on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 23 hours ago.
What is wipe day on DontTouchServer like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold DontTouchServer, and which filters?
The Rust Data lists that DontTouchServer fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on DontTouchServer?
The game's server browser reads these tags from DontTouchServer: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join DontTouchServer?
The manual route: launch Rust, F1, then client.connect 92.222.138.252:26007. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.