Online 92.222.152.235:29014 checked 9m ago
Rustify Verification
Connect
srv = rust.server("92.222.152.235:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 04:21 UTC20d ago | 0 | NaN | running | 0 |
| 1 | Tue 15 Sep, 16:49 UTC43d ago | 1 | halved by day 1 | 23.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 111/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 148/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 32/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 56/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 26/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 38/100 |
Quick answers
From the figures on this page.
Player counts
How does Rustify Verification compare in the rankings?
Rank #15,178 on seven-day player hours for Rustify Verification, within the top 68% of all ranked servers.
How many players does Rustify Verification hold at once?
The sample now reads 0 players for Rustify Verification, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 10:00 UTC is the busiest, at 0 players.
About the server
What does performance look like on Rustify Verification?
Server fps over the last 48 hours averages 237; the floor is 191. Entity numbers reached 2,247, and that includes buildings, deployables and the rest. A high of 2,074 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Rustify Verification run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rustify Verification. Joining needs the same protocol on your game; Steam handles the update.
Is Rustify Verification up, and what does its uptime show?
Online is the state at the latest refresh for Rustify Verification. The uptime it reports puts the last restart about 25 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does Rustify Verification sit?
No region is published by Rustify Verification. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 92.222.152.235:29014.
Map and rules
Which rules apply on Rustify Verification, and what settings?
You will not find a gather rate in the string Rustify Verification. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Rustify Verification selected?
The game generates the map on Rustify Verification: procedural, size 1,000, seed 371800371. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe schedule
When does Rustify Verification wipe, and how often?
A rhythm cannot be read from the wipes of Rustify Verification on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 20 days 5 hours ago, and that is the one in play.
On Rustify Verification, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which lists on Rust Data hold Rustify Verification, and which filters?
These Rust Data lists include Rustify Verification: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rustify Verification?
These tags are published by Rustify Verification and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Rustify Verification?
The manual route: launch Rust, F1, then client.connect 92.222.152.235:29014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/rustify.