Offline EU 92.232.120.84:28015 checked 17d ago
Development
Connect
srv = rust.server("92.232.120.84:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.232.120.84:28015
- region
- EU
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 11 Oct 2026, 01:44 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 13/200 |
| 1 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 32 on average | 4/140 |
| 2 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 10/200 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 4/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 6/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 8/75 |
Quick answers
From the figures on this page.
Population data
What position does Development take in the server rankings?
Ranked #15,859 on seven-day player hours, Development is #2,567 in Europe and in the top 72% of all ranked servers.
How full does Development run?
The current row shows Development offline; the last response was 17 days 1 hours ago.
About the server
What is the Rust version on Development?
The build is Rust network protocol 2634 and build 167398 on Windows, run by Development. Steam updates your game for you, but the protocol must match to join.
How reliable is Development, and is it online now?
Offline now for Development, last seen 17 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 11 October 2026.
Where does Development sit?
In Europe, Development lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.232.120.84:28015.
Map and rules
What rules and settings are recorded for Development?
No gather rate appears in the name: Development. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Development loaded?
Development runs a procedural map, which the game generates.
Wipes and dates
When does Development wipe, and on what schedule?
The next wipe for Development is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 17 days 4 hours ago. Its tags carry a monthly wipe schedule.
Tags, lists
Which Rust Data filters and lists contain Development?
The Rust Data lists that Development fits are: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust tutorial servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Development hold?
Read by the game's server browser, the tags Development publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Development?
In Rust, F1 opens the console: type client.connect 92.232.120.84:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.