Offline 92.234.239.151:28015 checked 3d ago
Farm Tycoon - 3 Player Teams - Farming Economy
Connect
srv = rust.server("92.234.239.151:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:02 UTC FW26d ago | 1 | NaN | running | 1 |
| 1 | Mon 28 Sep, 18:49 UTC30d ago | 0 | NaN | 3.1 days | 1 |
| 2 | Sun 27 Sep, 20:36 UTC30d ago | 1 | NaN | 0.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1
- map
- Procedural Map
- size
- 3500
- seed
- 1
Server
srv.info()- address
- 92.234.239.151:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:02 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Farm Tycoon - 3 Player Teams - Farming Economy take in the server rankings?
Rank #11,843 on seven-day player hours for Farm Tycoon - 3 Player Teams - Farming Economy, within the top 53% of all ranked servers.
What population does Farm Tycoon - 3 Player Teams - Farming Economy carry?
The current row shows Farm Tycoon - 3 Player Teams - Farming Economy offline; the last response was 3 days 23 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is Farm Tycoon - 3 Player Teams - Farming Economy on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Farm Tycoon - 3 Player Teams - Farming Economy. Steam updates your game for you, but the protocol must match to join.
How reliable is Farm Tycoon - 3 Player Teams - Farming Economy, and is it up?
The latest sample has Farm Tycoon - 3 Player Teams - Farming Economy offline, with a last sighting 3 days 23 hours ago. Over the last 7 full days the hours up number 3 of 168, 2%. The first row Rust Data holds for it is dated 27 September 2026.
Where does Farm Tycoon - 3 Player Teams - Farming Economy sit?
There is no region published for Farm Tycoon - 3 Player Teams - Farming Economy. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 92.234.239.151:28015 is its address.
Settings and map
What rules and settings are recorded for Farm Tycoon - 3 Player Teams - Farming Economy?
You will not find a gather rate in the string Farm Tycoon - 3 Player Teams - Farming Economy. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Farm Tycoon - 3 Player Teams - Farming Economy loaded?
Size 3,500, seed 1: the procedural map on Farm Tycoon - 3 Player Teams - Farming Economy, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Farm Tycoon - 3 Player Teams - Farming Economy wipe, and how often?
Irregular wipe times on Farm Tycoon - 3 Player Teams - Farming Economy leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 23 hours ago.
What is wipe day on Farm Tycoon - 3 Player Teams - Farming Economy like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Farm Tycoon - 3 Player Teams - Farming Economy appear among Rust Data lists and filters?
These Rust Data lists include Farm Tycoon - 3 Player Teams - Farming Economy: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Farm Tycoon - 3 Player Teams - Farming Economy hold?
Read by the game's server browser, the tags Farm Tycoon - 3 Player Teams - Farming Economy publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Farm Tycoon - 3 Player Teams - Farming Economy?
Enter client.connect 92.234.239.151:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.