Offline 92.237.135.245:28015 checked 3d ago
Andy Dev (2070)
Connect
srv = rust.server("92.237.135.245:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 01:14 UTC4d ago | 1 | NaN | running | 1 |
| 1 | Fri 16 Oct, 03:12 UTC12d ago | 1 | NaN | 7.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.237.135.245:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 01:14 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 174/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 134/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 54/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Andy Dev (2070) take in the server rankings?
Over the last seven days Andy Dev (2070) sits at #12,118 on player hours, in the top 54% of ranked servers.
What population does Andy Dev (2070) carry?
Offline now for Andy Dev (2070), with the last sample 3 days 6 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What is the Rust version on Andy Dev (2070)?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Andy Dev (2070). Steam updates your game for you, but the protocol must match to join.
How reliable is Andy Dev (2070), and is it up?
Andy Dev (2070) is offline at this refresh; the last response came 3 days 6 hours ago. 29 of 168 hours up over the last 7 full days, or 17%. Its earliest recorded date in Rust Data is 16 October 2026.
In which location is Andy Dev (2070) hosted?
There is no region published for Andy Dev (2070). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 92.237.135.245:28015 is its address.
Settings and map
What rules and settings are recorded for Andy Dev (2070)?
You will not find a gather rate in the string Andy Dev (2070). Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Andy Dev (2070) loaded?
Andy Dev (2070) runs a procedural map, which the game generates.
Wipes and dates
When does Andy Dev (2070) wipe, and on what schedule?
The record for Andy Dev (2070) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 4 days 10 hours ago.
On Andy Dev (2070), what happens on wipe day?
Recent wipes averaged 1 players at their peak. 19 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Andy Dev (2070), and which filters?
These Rust Data lists include Andy Dev (2070): Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Andy Dev (2070)?
These tags are published by Andy Dev (2070) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Andy Dev (2070)?
In Rust, F1 opens the console: type client.connect 92.237.135.245:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.