Offline 92.237.135.245:28025 checked 4d ago
Andy Test (2070)
Connect
srv = rust.server("92.237.135.245:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 06:08 UTC4d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.237.135.245:28025
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 06:08 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 21/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 182/215 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Andy Test (2070) rank?
Rank #14,944 on seven-day player hours for Andy Test (2070), within the top 67% of all ranked servers.
How many players does Andy Test (2070) hold at once?
The current row shows Andy Test (2070) offline; the last response was 4 days 1 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What is the Rust version on Andy Test (2070)?
Rust network protocol 2635 and build 168909 on Windows is what Andy Test (2070) runs. Joining needs the same protocol on your game; Steam handles the update.
Is Andy Test (2070) up, and what does its uptime show?
The latest sample has Andy Test (2070) offline, with a last sighting 4 days 1 hours ago. Uptime of 20% across the last 5 full days: 24 hours of 120. Its earliest recorded date in Rust Data is 24 October 2026.
Which location does Andy Test (2070) run from?
No region is published by Andy Test (2070). Rust Data does not look up where the machine stands; it shows where a server says it is. 92.237.135.245:28025 is its address.
Settings and map
Which rules apply on Andy Test (2070), and what settings?
You will not find a gather rate in the string Andy Test (2070). Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
On what schedule does Andy Test (2070) wipe?
Too few wipes are on record for Andy Test (2070) to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 18 hours ago, and that is the one in play.
On Andy Test (2070), what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Andy Test (2070), and which filters?
The Rust Data lists that Andy Test (2070) fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Andy Test (2070)?
Read by the game's server browser, the tags Andy Test (2070) publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Andy Test (2070)?
Enter client.connect 92.237.135.245:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.