Rust Data

rustdata.spaceservers92.238.195.246:28016.ipynb

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Online 92.238.195.246:28015 checked 10m ago

Damaged Gamers

moddedoxide

Connect

srv = rust.server("92.238.195.246:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #11,859 # top 53%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:44 UTC FW27d ago 1 NaN running 0
1 Mon 28 Sep, 02:01 UTC31d ago 2 held half 3.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 2009818051
Map of Damaged Gamers
map
Procedural Map
size
4500
seed
2009818051
Open on RustMaps

Server

srv.info()
address
92.238.195.246:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:44 UTC
hostname
^
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average70/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average97/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average32/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Damaged Gamers rank?

Over the last seven days Damaged Gamers sits at #11,859 on player hours, in the top 53% of ranked servers.

How many players does Damaged Gamers hold at once?

Damaged Gamers reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How well does Damaged Gamers perform?

Server fps over the last 48 hours averages 57; the floor is 53. Entity numbers reached 124,577, and that includes buildings, deployables and the rest. The memory field tops out at 4,729 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Damaged Gamers?

Rust network protocol 2635 and build 168909 on Windows is what Damaged Gamers runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Damaged Gamers, and is it up?

Online is the state at the latest refresh for Damaged Gamers. The uptime it reports puts the last restart about 4 days 5 hours ago. 148 of 168 hours up over the last 7 full days, or 88%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Damaged Gamers hosted?

No region is published by Damaged Gamers. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 92.238.195.246:28015 is its address.

Map and rules

Which settings and rules does Damaged Gamers run?

The name Damaged Gamers carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Damaged Gamers selected?

The game generates the map on Damaged Gamers: procedural, size 4,500, seed 2009818051. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Damaged Gamers wipe, and how often?

The record for Damaged Gamers holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 12 hours ago, and that is the one in play.

What is wipe day on Damaged Gamers like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain Damaged Gamers?

These Rust Data lists include Damaged Gamers: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Damaged Gamers?

These tags are published by Damaged Gamers and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Damaged Gamers?

The manual route: launch Rust, F1, then client.connect 92.238.195.246:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,584 players 11,612 servers online