Offline 92.240.220.216:28015 checked 7h ago
ServerName
Connect
srv = rust.server("92.240.220.216:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 16:38 UTC11h ago | NaN | NaN | running | 0 |
| 1 | Sun 25 Oct, 14:32 UTC3d ago | 2 | NaN | 3.1 days | 0 |
| 2 | Sun 25 Oct, 01:28 UTC4d ago | 2 | NaN | 0.5 days | 1 |
| 3 | Thu 8 Oct, 16:10 UTC20d ago | 0 | NaN | 16.4 days | 1 |
| 4 | Mon 5 Oct, 17:06 UTC23d ago | 4 | NaN | 3 days | 1 |
| 5 | Sun 4 Oct, 14:32 UTC24d ago | 4 | NaN | 1.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.240.220.216:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 16:38 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 0/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
How does ServerName compare in the rankings?
Player hours over seven days put ServerName at #7,010, in the top 31% of the ranked set.
How many players does ServerName hold at once?
ServerName returns no live count at this refresh, having last been seen 7 hours ago. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 17:00 UTC, mean 3 players.
Server facts
What Rust version does ServerName run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is ServerName, and is it up?
ServerName is offline at this refresh; the last response came 7 hours ago. Over the last 7 full days the hours up number 12 of 168, 7%. Its earliest recorded date in Rust Data is 4 October 2026.
Which location does ServerName run from?
There is no region published for ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 92.240.220.216:28015 is its address.
Settings and map
What rules and settings are recorded for ServerName?
The name ServerName carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on ServerName?
ServerName runs a procedural map, which the game generates.
Wipe data
When does ServerName wipe, and on what schedule?
No next wipe can be predicted for ServerName, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 hours ago.
On ServerName, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 6 hours in.
Tags, lists
Which Rust Data filters and lists contain ServerName?
On Rust Data, ServerName appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on ServerName?
Read by the game's server browser, the tags ServerName publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join ServerName?
The manual route: launch Rust, F1, then client.connect 92.240.220.216:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.