Rust Data

rustdata.spaceservers92.255.170.64:28015.ipynb

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Online 92.255.170.64:28017 checked 3h ago

TyumenFUN | NoLIMIT | Classic +

biweekly wipes vanillamoddedoxide

Connect

srv = rust.server("92.255.170.64:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 5/150 # 3% full
7-day average 2 # peak 8
rank #2,290 # top 10%
last wipe 13d ago # biweekly schedule
next wipe 23h # Thu 29 Oct, 19:38 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0246821:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 19:38 UTC, in 23h. # Its biweekly schedule tag · low confidence

usual gap14.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held50%else halves by day 11

Coming wipes

inatkind
023hThu 29 Oct, 19:38 UTCwipe
17d 22hThu 5 Nov, 19:00 UTCFW force wipe
214d 23hThu 12 Nov, 19:38 UTCwipe
328d 23hThu 26 Nov, 19:38 UTCwipe
435d 22hThu 3 Dec, 19:00 UTCFW force wipe
542d 23hThu 10 Dec, 19:38 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctWed 16 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 19:38 UTC13d ago 12 NaN running 4
1 Thu 1 Oct, 18:58 UTC FW27d ago 9 held half 14 days 4
2 Wed 16 Sep, 20:52 UTC41d ago 11 halved by day 11 14.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 227080
Map of TyumenFUN | NoLIMIT | Classic +
map
Procedural Map
size
4500
seed
227080
Open on RustMaps

Server

srv.info()
address
92.255.170.64:28017
region
–
max players
150
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 19:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average31/100
1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average5/100
2СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average13/200
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average19/200
4Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average3/50
5[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average2/20

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does TyumenFUN | NoLIMIT | Classic + rank?

Player hours over seven days put TyumenFUN | NoLIMIT | Classic + at #2,290, in the top 10% of the ranked set.

How full does TyumenFUN | NoLIMIT | Classic + run?

TyumenFUN | NoLIMIT | Classic + reports 5 players at this refresh, with 150 slots configured. Over the last seven days it averaged 2 players and peaked at 8. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 6 players.

Server data

How smoothly does TyumenFUN | NoLIMIT | Classic + run?

The 48-hour average is 140 server fps, with a low of 33. Entity numbers reached 131,400, and that includes buildings, deployables and the rest. Memory peaked at 4,494 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is TyumenFUN | NoLIMIT | Classic + on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by TyumenFUN | NoLIMIT | Classic +. Steam updates your game for you, but the protocol must match to join.

Is TyumenFUN | NoLIMIT | Classic + up, and what does its uptime show?

Online is the state at the latest refresh for TyumenFUN | NoLIMIT | Classic +. Count back 15 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Where does TyumenFUN | NoLIMIT | Classic + sit?

No region is published by TyumenFUN | NoLIMIT | Classic +. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 92.255.170.64:28017.

Map and rules

What rules and settings are recorded for TyumenFUN | NoLIMIT | Classic +?

You will not find a gather rate in the string TyumenFUN | NoLIMIT | Classic +. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Which map has TyumenFUN | NoLIMIT | Classic + selected?

The game generates the map on TyumenFUN | NoLIMIT | Classic +: procedural, size 4,500, seed 227080. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does TyumenFUN | NoLIMIT | Classic + wipe, and how often?

The tag sets the prediction: TyumenFUN | NoLIMIT | Classic + has too few wipes on record to confirm its schedule. On Thursday 29 October at 19:38 UTC the next wipe is due. This world was created 13 days ago. A fortnightly wipe schedule is published in its tags.

What is wipe day on TyumenFUN | NoLIMIT | Classic + like?

Across recent wipes the busiest point averaged 11 players. The crowd on the latest wipe topped out 19 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 11 in the other cases.

Lists and tags

Which Rust Data filters and lists contain TyumenFUN | NoLIMIT | Classic +?

On Rust Data, TyumenFUN | NoLIMIT | Classic + appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on TyumenFUN | NoLIMIT | Classic + hold?

The game's server browser reads these tags from TyumenFUN | NoLIMIT | Classic +: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to TyumenFUN | NoLIMIT | Classic +?

In Rust, F1 opens the console: type client.connect 92.255.170.64:28017. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://tyumenfun.ru/.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players The server lists 150 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online