Rust Data

rustdata.spaceservers92.51.30.18:28015.ipynb

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Offline 92.51.30.18:28015 checked 22d ago

Local server 261

modded

Connect

srv = rust.server("92.51.30.18:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #16,008 # top 72%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 15:58 UTC22d ago 0 NaN running 0
1 Sun 4 Oct, 15:53 UTC24d ago 0 NaN 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.51.30.18:28015
region
–
max players
15
group limit
not published
wipe schedule
–
last wipe
6 Oct 2026, 18:38 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average38/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average40/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population

What position does Local server 261 take in the server rankings?

Over the last seven days Local server 261 sits at #16,008 on player hours, in the top 72% of ranked servers.

How full does Local server 261 run?

Offline now for Local server 261, with the last sample 22 days 6 hours ago.

Server data

Which Rust version is Local server 261 on?

The build is Rust network protocol 2332 on Windows, run by Local server 261. Steam updates your game for you, but the protocol must match to join.

Is Local server 261 up, and what does its uptime show?

Local server 261 is offline at this refresh; the last response came 22 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.

Which location does Local server 261 run from?

No region is published by Local server 261. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 92.51.30.18:28015 is its address.

Settings and map

Which settings and rules does Local server 261 run?

You will not find a gather rate in the string Local server 261. Group limits do not appear in its data. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. VAC is running: Valve's anti-cheat is on.

What is the map on Local server 261?

Local server 261 runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Local server 261 wipe?

A rhythm cannot be read from the wipes of Local server 261 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 6 hours ago.

On Local server 261, what happens on wipe day?

The average peak over recent wipes is 0 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Local server 261, and which filters?

The Rust Data lists that Local server 261 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.

Which meanings do the tags on Local server 261 hold?

These tags are published by Local server 261 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): Slot count: 15; v2332 (Protocol): To join, your game must run protocol 2332; ptrak (Networking): Standard network layer for Rust: RakNet; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; h955eb6e7 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Local server 261?

In Rust, F1 opens the console: type client.connect 92.51.30.18:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players Slot count: 15.
v2332
Protocol To join, your game must run protocol 2332.
ptrak
Networking Standard network layer for Rust: RakNet.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

h955eb6e7
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,561 players 11,697 servers online