Offline 92.55.42.233:28015 checked 6d ago
sss
Connect
srv = rust.server("92.55.42.233:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 20:07 UTC24d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:46 UTC FW26d ago | 1 | held half | 2.1 days | 1 |
| 2 | Sat 26 Sep, 11:42 UTC32d ago | 2 | held half | 5.3 days | 1 |
| 3 | Tue 15 Sep, 21:43 UTC42d ago | 1 | halved by day 6 | 10.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.55.42.233:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 20:07 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 174/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 155/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 131/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 48/1000 |
Quick answers
From the figures on this page.
Population
What position does sss take in the server rankings?
Rank #11,984 on seven-day player hours for sss, within the top 54% of all ranked servers.
How full does sss run?
sss returns no live count at this refresh, having last been seen 6 days 20 hours ago. Over the last seven days it averaged 1 players and peaked at 2.
About the server
What Rust version does sss run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by sss. Joining needs the same protocol on your game; Steam handles the update.
Is sss up, and what does its uptime show?
sss is offline at this refresh; the last response came 6 days 20 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 15 September 2026.
In which location is sss hosted?
For sss, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 92.55.42.233:28015 is its address.
Settings and map
What rules and settings are recorded for sss?
You will not find a gather rate in the string sss. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.
Which map has sss selected?
sss runs a procedural map, which the game generates.
Wipes and dates
When does sss wipe, and how often?
No next wipe can be predicted for sss, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 17 hours ago.
What is wipe day on sss like?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 21 hours in. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. Otherwise the crowd fell below half by day 6.
Tags, lists
Which Rust Data filters and lists contain sss?
The Rust Data lists that sss fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on sss hold?
Read by the game's server browser, the tags sss publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join sss?
Enter client.connect 92.55.42.233:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.