Rust Data

rustdata.spaceservers93.123.156.69:28276.ipynb

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Offline 93.123.156.69:28275 checked 23d ago

DVMRUST №1 [ X1 | KITS | DONATE ]

1x biweekly wipes vanillamoddedoxide

Connect

srv = rust.server("93.123.156.69:28276")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,946 # top 71%
last wipe 27d ago # biweekly schedule
next wipe 1m # Thu 29 Oct, 18:56 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 29 October, 18:56 UTC, in 1m. # Biweekly: 14 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.123.156.69:28275
region
–
max players
100
group limit
20 max
wipe schedule
biweekly
last wipe
1 Oct 2026, 18:56 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 43 on average28/100
1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average1/100
2СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average9/200
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 9 on average12/200
4Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average10/50
5Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average3/50

Quick answers

From the figures on this page.

Population data

What position does DVMRUST №1 [ X1 | KITS | DONATE ] take in the server rankings?

Player hours over seven days put DVMRUST №1 [ X1 | KITS | DONATE ] at #15,946, in the top 71% of the ranked set.

How full does DVMRUST №1 [ X1 | KITS | DONATE ] run?

DVMRUST №1 [ X1 | KITS | DONATE ] returns no live count at this refresh, having last been seen 23 days 12 hours ago.

Server data

Which Rust version is DVMRUST №1 [ X1 | KITS | DONATE ] on?

The build is Rust network protocol 2634 and build 166652 on Linux, run by DVMRUST №1 [ X1 | KITS | DONATE ]. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DVMRUST №1 [ X1 | KITS | DONATE ], and is it up?

The latest sample has DVMRUST №1 [ X1 | KITS | DONATE ] offline, with a last sighting 23 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 6 October 2026.

Which location does DVMRUST №1 [ X1 | KITS | DONATE ] run from?

For DVMRUST №1 [ X1 | KITS | DONATE ], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 93.123.156.69:28275.

Settings and map

Which rules apply on DVMRUST №1 [ X1 | KITS | DONATE ], and what settings?

Gather sits at 1x, read from the server's own name: DVMRUST №1 [ X1 | KITS | DONATE ]. Group size tops out at 20 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has DVMRUST №1 [ X1 | KITS | DONATE ] selected?

DVMRUST №1 [ X1 | KITS | DONATE ] runs a procedural map, which the game generates.

Wipe schedule

When does DVMRUST №1 [ X1 | KITS | DONATE ] wipe, and how often?

Expect an estimate: DVMRUST №1 [ X1 | KITS | DONATE ]'s next wipe is projected from biweekly: 14 days after its last wipe. The schedule puts the next wipe on Thursday 29 October at 18:56 UTC. A new world was started 27 days 23 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

Lists and tags

Which lists on Rust Data hold DVMRUST №1 [ X1 | KITS | DONATE ], and which filters?

The Rust Data lists that DVMRUST №1 [ X1 | KITS | DONATE ] fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.

How should you read the server tags on DVMRUST №1 [ X1 | KITS | DONATE ]?

Read by the game's server browser, the tags DVMRUST №1 [ X1 | KITS | DONATE ] publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts20 (Group limit): No team may exceed 20; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; jp0 (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join DVMRUST №1 [ X1 | KITS | DONATE ]?

In Rust, F1 opens the console: type client.connect 93.123.156.69:28275. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,jp0,$r?,v2634,^b,^v,gmvanilla,cs166652,ts20,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots in total.
ts20
Group limit No team may exceed 20.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Other

jp0
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,128 players 11,899 servers online