Offline 93.128.2.85:28015 checked 40d ago
combatland
Connect
srv = rust.server("93.128.2.85:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 93.128.2.85:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 12:54 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 158/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 93/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 40/1000 |
Quick answers
From the figures on this page.
Population
How does combatland compare in the rankings?
Rank #14,112 on seven-day player hours for combatland, within the top – of all ranked servers.
What population does combatland carry?
The current row shows combatland offline; the last response was 40 days 14 hours ago.
About the server
What is the Rust version on combatland?
Version Rust network protocol 2633 and build 163794 on Windows is reported by combatland. Steam updates your game for you, but the protocol must match to join.
How reliable is combatland, and is it online now?
The latest sample has combatland offline, with a last sighting 40 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 September 2026.
Where does combatland sit?
For combatland, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 93.128.2.85:28015 is its address.
Rules, settings, map
Which rules apply on combatland, and what settings?
No gather rate appears in the name: combatland. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has combatland selected?
The game generates its map: procedural, on combatland.
Wipes and dates
When does combatland wipe, and on what schedule?
A rhythm cannot be read from the wipes of combatland on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 44 days 20 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain combatland?
The Rust Data lists that combatland fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on combatland?
Read by the game's server browser, the tags combatland publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join combatland?
The manual route: launch Rust, F1, then client.connect 93.128.2.85:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.