Offline 93.152.223.17:28015 checked 19d ago
RUST_LIVING_WORLD_LOCAL
Connect
srv = rust.server("93.152.223.17:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 93.152.223.17:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 02:11 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 203/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 178/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 129/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 20/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 45/1000 |
Quick answers
From the figures on this page.
Player counts
How does RUST_LIVING_WORLD_LOCAL compare in the rankings?
Rank #15,842 on seven-day player hours for RUST_LIVING_WORLD_LOCAL, within the top 72% of all ranked servers.
What population does RUST_LIVING_WORLD_LOCAL carry?
RUST_LIVING_WORLD_LOCAL returns no live count at this refresh, having last been seen 19 days 14 hours ago.
About the server
What Rust version does RUST_LIVING_WORLD_LOCAL run?
Version Rust network protocol 2634 and build 167231 on Windows is reported by RUST_LIVING_WORLD_LOCAL. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUST_LIVING_WORLD_LOCAL, and is it online now?
RUST_LIVING_WORLD_LOCAL is offline at this refresh; the last response came 19 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 9 October 2026.
Which location does RUST_LIVING_WORLD_LOCAL run from?
No region is published by RUST_LIVING_WORLD_LOCAL. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 93.152.223.17:28015 is its address.
Map and rules
What rules and settings are recorded for RUST_LIVING_WORLD_LOCAL?
The name RUST_LIVING_WORLD_LOCAL carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
What is the map on RUST_LIVING_WORLD_LOCAL?
RUST_LIVING_WORLD_LOCAL runs a procedural map, which the game generates.
Wipe data
On what schedule does RUST_LIVING_WORLD_LOCAL wipe?
Too few wipes are on record for RUST_LIVING_WORLD_LOCAL to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 14 hours ago.
Tags, lists
Which Rust Data filters and lists contain RUST_LIVING_WORLD_LOCAL?
On Rust Data, RUST_LIVING_WORLD_LOCAL appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on RUST_LIVING_WORLD_LOCAL?
These tags are published by RUST_LIVING_WORLD_LOCAL and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RUST_LIVING_WORLD_LOCAL?
In Rust, F1 opens the console: type client.connect 93.152.223.17:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.