Rust Data

rustdata.spaceservers93.170.101.198:28016.ipynb

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Offline 93.170.101.198:28015 checked 15d ago

nameserver

moddedoxide

Connect

srv = rust.server("93.170.101.198:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,229 # top 70%
last wipe 33d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep30 Sep3 Oct17 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 26 Sep, 21:56 UTC33d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.170.101.198:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 21:56 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average37/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average75/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average30/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average83/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average302/310

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does nameserver rank?

Rank #15,229 on seven-day player hours for nameserver, within the top 70% of all ranked servers.

How full does nameserver run?

The current row shows nameserver offline; the last response was 15 days 4 hours ago.

Server facts

What is the Rust version on nameserver?

Rust network protocol 2633 and build 164530 on Windows is what nameserver runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it online now?

The latest sample has nameserver offline, with a last sighting 15 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.

Where does nameserver sit?

No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 93.170.101.198:28015.

Rules, settings, map

What rules and settings are recorded for nameserver?

No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has nameserver loaded?

The game generates its map: procedural, on nameserver.

Wipe data

When does nameserver wipe, and how often?

The record for nameserver holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 33 days ago.

On nameserver, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which Rust Data filters and lists contain nameserver?

On Rust Data, nameserver appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on nameserver?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to nameserver?

Enter client.connect 93.170.101.198:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players The server lists 15 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,467 players 11,780 servers online