Offline 93.171.1.52:28015 checked 5d ago
Local PvP Training
Connect
srv = rust.server("93.171.1.52:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 18:51 UTC5d ago | 0 | NaN | running | 0 |
| 1 | Thu 22 Oct, 08:35 UTC6d ago | 1 | NaN | 1.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 93.171.1.52:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 18:51 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 103/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 125/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 97/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Local PvP Training rank?
Rank #12,823 on seven-day player hours for Local PvP Training, within the top 58% of all ranked servers.
How many players does Local PvP Training hold at once?
Local PvP Training returns no live count at this refresh, having last been seen 5 days ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
Which Rust version is Local PvP Training on?
Rust network protocol 2635 and build 168909 on Windows is what Local PvP Training runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Local PvP Training, and is it up?
The latest sample has Local PvP Training offline, with a last sighting 5 days ago. Over the last 5 full days the hours up number 3 of 120, 2%. Rust Data logged it first on 22 October 2026.
Which location does Local PvP Training run from?
There is no region published for Local PvP Training. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 93.171.1.52:28015.
Map and rules
Which settings and rules does Local PvP Training run?
You will not find a gather rate in the string Local PvP Training. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Local PvP Training?
The game generates its map: procedural, on Local PvP Training.
Wipe schedule
When does Local PvP Training wipe, and on what schedule?
A rhythm cannot be read from the wipes of Local PvP Training on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 5 days 2 hours ago.
On Local PvP Training, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold Local PvP Training, and which filters?
These Rust Data lists include Local PvP Training: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Local PvP Training hold?
The game's server browser reads these tags from Local PvP Training: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Local PvP Training?
The manual route: launch Rust, F1, then client.connect 93.171.1.52:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.