Rust Data

rustdata.spaceservers93.171.1.64:28016.ipynb

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Offline 93.171.1.64:28015 checked 11h ago

My Local Server

moddedoxide

Connect

srv = rust.server("93.171.1.64:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 1
rank #12,724 # top 57%
last wipe 16h ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75110:0011:0012:0013:0014:0015:00Wiped Tue 27 Oct, 10:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.171.1.64:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 10:09 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 160 on average40/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average49/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average20/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average5/1000

Quick answers

From the figures on this page.

Population data

How does My Local Server compare in the rankings?

Rank #12,724 on seven-day player hours for My Local Server, within the top 57% of all ranked servers.

How full does My Local Server run?

My Local Server returns no live count at this refresh, having last been seen 11 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.

Server data

Which Rust version is My Local Server on?

Rust network protocol 2635 and build 168909 on Windows is what My Local Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Local Server, and is it up?

My Local Server is offline at this refresh; the last response came 11 hours ago. Its earliest recorded date in Rust Data is 27 October 2026.

Where does My Local Server sit?

There is no region published for My Local Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 93.171.1.64:28015.

Map and rules

What rules and settings are recorded for My Local Server?

You will not find a gather rate in the string My Local Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.

Which map has My Local Server selected?

The game generates its map: procedural, on My Local Server.

Wipes and dates

On what schedule does My Local Server wipe?

Too few wipes are on record for My Local Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 hours ago.

Tags, lists

Which lists on Rust Data hold My Local Server, and which filters?

The Rust Data lists that My Local Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on My Local Server?

These tags are published by My Local Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to My Local Server?

The manual route: launch Rust, F1, then client.connect 93.171.1.64:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,046 players 11,640 servers online