Offline 93.171.189.36:28015 checked 12d ago
RustBlitz [DEV]
Connect
srv = rust.server("93.171.189.36:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 02:56 UTC13d ago | 0 | NaN | running | 0 |
| 1 | Thu 15 Oct, 20:56 UTC13d ago | 0 | NaN | 0.3 days | 0 |
| 2 | Thu 15 Oct, 14:56 UTC13d ago | 0 | NaN | 0.3 days | 0 |
| 3 | Thu 15 Oct, 07:56 UTC13d ago | 0 | NaN | 0.3 days | 0 |
| 4 | Thu 15 Oct, 01:56 UTC14d ago | 0 | NaN | 0.3 days | 0 |
| 5 | Wed 14 Oct, 18:56 UTC14d ago | 0 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 93.171.189.36:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 07:56 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 3/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Player counts
What position does RustBlitz [DEV] take in the server rankings?
Rank #15,119 on seven-day player hours for RustBlitz [DEV], within the top 70% of all ranked servers.
How full does RustBlitz [DEV] run?
The current row shows RustBlitz [DEV] offline; the last response was 12 days 18 hours ago.
Server data
What is the Rust version on RustBlitz [DEV]?
Rust network protocol 2634 and build 167781 on Linux is what RustBlitz [DEV] runs. Steam updates your game for you, but the protocol must match to join.
Is RustBlitz [DEV] up, and what does its uptime show?
Offline now for RustBlitz [DEV], last seen 12 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does RustBlitz [DEV] sit?
There is no region published for RustBlitz [DEV]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 93.171.189.36:28015 is its address.
Map and rules
Which rules apply on RustBlitz [DEV], and what settings?
You will not find a gather rate in the string RustBlitz [DEV]. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does RustBlitz [DEV] wipe?
RustBlitz [DEV] wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 19 hours ago, and that is the one in play.
What is wipe day on RustBlitz [DEV] like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain RustBlitz [DEV]?
These Rust Data lists include RustBlitz [DEV]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RustBlitz [DEV] hold?
The game's server browser reads these tags from RustBlitz [DEV]: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join RustBlitz [DEV]?
The manual route: launch Rust, F1, then client.connect 93.171.189.36:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.