Offline 93.70.101.249:28015 checked 40d ago
OVNI abduction but in Rust
Connect
srv = rust.server("93.70.101.249:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 93.70.101.249:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 13:38 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
How does OVNI abduction but in Rust compare in the rankings?
Rank #15,428 on seven-day player hours for OVNI abduction but in Rust, within the top – of all ranked servers.
What population does OVNI abduction but in Rust carry?
Offline now for OVNI abduction but in Rust, with the last sample 40 days 9 hours ago.
About the server
What Rust version does OVNI abduction but in Rust run?
Version Rust network protocol 2633 and build 163794 on Windows is reported by OVNI abduction but in Rust. The protocol has to match before you can join, and Steam does the updating.
How reliable is OVNI abduction but in Rust, and is it online now?
Offline now for OVNI abduction but in Rust, last seen 40 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 September 2026.
Where does OVNI abduction but in Rust sit?
There is no region published for OVNI abduction but in Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. 93.70.101.249:28015 is its address.
Rules, settings, map
What rules and settings are recorded for OVNI abduction but in Rust?
The name OVNI abduction but in Rust carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.
What is the map on OVNI abduction but in Rust?
The game generates its map: procedural, on OVNI abduction but in Rust.
Wipes and dates
On what schedule does OVNI abduction but in Rust wipe?
The record for OVNI abduction but in Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 41 days 6 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain OVNI abduction but in Rust?
These Rust Data lists include OVNI abduction but in Rust: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on OVNI abduction but in Rust?
Read by the game's server browser, the tags OVNI abduction but in Rust publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to OVNI abduction but in Rust?
In Rust, F1 opens the console: type client.connect 93.70.101.249:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.