Online 93.85.230.78:28015 checked 2h ago
Dazvolt Homies
Connect
srv = rust.server("93.85.230.78:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 20:53 UTC5d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1722427781
- map
- Procedural Map
- size
- 4500
- seed
- 1722427781
Server
srv.info()- address
- 93.85.230.78:28015
- region
- –
- max players
- 12
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 20:53 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
How does Dazvolt Homies compare in the rankings?
Player hours over seven days put Dazvolt Homies at #5,169, in the top 23% of the ranked set.
How full does Dazvolt Homies run?
The sample now reads 0 players for Dazvolt Homies, out of 12 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 1 players.
Server facts
What does performance look like on Dazvolt Homies?
The 48-hour average is 21 server fps, with a low of 15. The entity count peaked at 154,489, covering buildings, deployables and the rest of the world. A high of 5,044 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Dazvolt Homies on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Dazvolt Homies. The protocol has to match before you can join, and Steam does the updating.
How reliable is Dazvolt Homies, and is it up?
The current sample puts Dazvolt Homies online. Count back 2 days 15 hours from its reported uptime to get the last restart. 119 of 120 hours up over the last 5 full days, or 99%. Rust Data logged it first on 22 October 2026.
Where does Dazvolt Homies sit?
There is no region published for Dazvolt Homies. Rust Data does not look up where the machine stands; it shows where a server says it is. 93.85.230.78:28015 is its address.
Settings and map
Which rules apply on Dazvolt Homies, and what settings?
No gather rate appears in the name: Dazvolt Homies. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Dazvolt Homies selected?
Size 4,500, seed 1722427781: the procedural map on Dazvolt Homies, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Dazvolt Homies wipe, and on what schedule?
Too few wipes are on record for Dazvolt Homies to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 22 hours ago.
What is wipe day on Dazvolt Homies like?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 2 hours after it began.
Lists and tags
Which Rust Data filters and lists contain Dazvolt Homies?
These Rust Data lists include Dazvolt Homies: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Dazvolt Homies?
The game's server browser reads these tags from Dazvolt Homies: gmrust (Game mode): Survival play, standard Rust; mp12 (Max players): Slot count: 12; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Dazvolt Homies?
The manual route: launch Rust, F1, then client.connect 93.85.230.78:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.