Rust Data

rustdata.spaceservers93.85.230.78:28017.ipynb

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Online 93.85.230.78:28015 checked 2h ago

Dazvolt Homies

moddedoxide

Connect

srv = rust.server("93.85.230.78:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/12 # 0% full
7-day average 0 # peak 2
rank #5,169 # top 23%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 20:53 UTC5d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1722427781
Map of Dazvolt Homies
map
Procedural Map
size
4500
seed
1722427781
Open on RustMaps

Server

srv.info()
address
93.85.230.78:28015
region
–
max players
12
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 20:53 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population

How does Dazvolt Homies compare in the rankings?

Player hours over seven days put Dazvolt Homies at #5,169, in the top 23% of the ranked set.

How full does Dazvolt Homies run?

The sample now reads 0 players for Dazvolt Homies, out of 12 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 1 players.

Server facts

What does performance look like on Dazvolt Homies?

The 48-hour average is 21 server fps, with a low of 15. The entity count peaked at 154,489, covering buildings, deployables and the rest of the world. A high of 5,044 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Dazvolt Homies on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Dazvolt Homies. The protocol has to match before you can join, and Steam does the updating.

How reliable is Dazvolt Homies, and is it up?

The current sample puts Dazvolt Homies online. Count back 2 days 15 hours from its reported uptime to get the last restart. 119 of 120 hours up over the last 5 full days, or 99%. Rust Data logged it first on 22 October 2026.

Where does Dazvolt Homies sit?

There is no region published for Dazvolt Homies. Rust Data does not look up where the machine stands; it shows where a server says it is. 93.85.230.78:28015 is its address.

Settings and map

Which rules apply on Dazvolt Homies, and what settings?

No gather rate appears in the name: Dazvolt Homies. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Dazvolt Homies selected?

Size 4,500, seed 1722427781: the procedural map on Dazvolt Homies, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Dazvolt Homies wipe, and on what schedule?

Too few wipes are on record for Dazvolt Homies to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 22 hours ago.

What is wipe day on Dazvolt Homies like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 2 hours after it began.

Lists and tags

Which Rust Data filters and lists contain Dazvolt Homies?

These Rust Data lists include Dazvolt Homies: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Dazvolt Homies?

The game's server browser reads these tags from Dazvolt Homies: gmrust (Game mode): Survival play, standard Rust; mp12 (Max players): Slot count: 12; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Dazvolt Homies?

The manual route: launch Rust, F1, then client.connect 93.85.230.78:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp12
Max players Slot count: 12.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online