Rust Data

rustdata.spaceservers94.126.59.191:28016.ipynb

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Online 94.126.59.191:28015 checked 9m ago

[ITA] Server di CagottoMan

vanillamoddedoxide

Connect

srv = rust.server("94.126.59.191:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 1
rank #12,993 # top 58%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:34 UTC FW27d ago 2 NaN running 0
1 Sat 26 Sep, 12:28 UTC33d ago 1 held half 5.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 12345
Map of [ITA] Server di CagottoMan
map
Procedural Map
size
3500
seed
12345
Open on RustMaps

Server

srv.info()
address
94.126.59.191:28015
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average183/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average85/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average343/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average246/700

Quick answers

From the figures on this page.

Population data

How does [ITA] Server di CagottoMan compare in the rankings?

Over the last seven days [ITA] Server di CagottoMan sits at #12,993 on player hours, in the top 58% of ranked servers.

How many players does [ITA] Server di CagottoMan hold at once?

Current row: 0 players on [ITA] Server di CagottoMan, against 200 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.

About the server

What does performance look like on [ITA] Server di CagottoMan?

Averaged over 48 hours: 121 server fps, never under 92. The entity count peaked at 69,927, covering buildings, deployables and the rest of the world. The memory field tops out at 2,272 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on [ITA] Server di CagottoMan?

Version Rust network protocol 2635 and build 168909 on Linux is reported by [ITA] Server di CagottoMan. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [ITA] Server di CagottoMan, and is it up?

The current sample puts [ITA] Server di CagottoMan online. Count back 7 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is [ITA] Server di CagottoMan hosted?

For [ITA] Server di CagottoMan, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.126.59.191:28015 is its address.

Settings and map

What rules and settings are recorded for [ITA] Server di CagottoMan?

The name [ITA] Server di CagottoMan carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on [ITA] Server di CagottoMan?

[ITA] Server di CagottoMan runs a procedural map of size 3,500 with seed 12345, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does [ITA] Server di CagottoMan wipe?

A rhythm cannot be read from the wipes of [ITA] Server di CagottoMan on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 21 hours ago, and that is the one in play.

On [ITA] Server di CagottoMan, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 28 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold [ITA] Server di CagottoMan, and which filters?

The Rust Data lists that [ITA] Server di CagottoMan fits are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [ITA] Server di CagottoMan hold?

These tags are published by [ITA] Server di CagottoMan and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): 200 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [ITA] Server di CagottoMan?

The manual route: launch Rust, F1, then client.connect 94.126.59.191:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players 200 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,384 players 11,848 servers online