Offline 94.130.90.204:28015 checked 18d ago
PvE Testserver
Connect
srv = rust.server("94.130.90.204:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 324720365
- map
- Procedural Map
- size
- 4000
- seed
- 324720365
Server
srv.info()- address
- 94.130.90.204:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Sep 2026, 06:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 15/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 215/260 |
Quick answers
From the figures on this page.
Population
What position does PvE Testserver take in the server rankings?
Over the last seven days PvE Testserver sits at #15,800 on player hours, in the top 72% of ranked servers.
How many players does PvE Testserver hold at once?
The current row shows PvE Testserver offline; the last response was 18 days 9 hours ago.
Server data
Which Rust version is PvE Testserver on?
Rust network protocol 2633 and build 165217 on Linux is what PvE Testserver runs. Steam updates your game for you, but the protocol must match to join.
How reliable is PvE Testserver, and is it up?
Offline now for PvE Testserver, last seen 18 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does PvE Testserver sit?
For PvE Testserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 94.130.90.204:28015 is its address.
Map and rules
Which settings and rules does PvE Testserver run?
The name PvE Testserver carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has PvE Testserver selected?
The game generates the map on PvE Testserver: procedural, size 4,000, seed 324720365. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does PvE Testserver wipe, and how often?
Too few wipes are on record for PvE Testserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 48 days 17 hours ago.
Tags and filters
Where does PvE Testserver appear among Rust Data lists and filters?
These Rust Data lists include PvE Testserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on PvE Testserver hold?
These tags are published by PvE Testserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into PvE Testserver?
In Rust, F1 opens the console: type client.connect 94.130.90.204:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rust.neospin.de.