Offline 94.131.88.240:28015 checked 7d ago
rust-shop-test-server
Connect
srv = rust.server("94.131.88.240:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 16:39 UTC26d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.131.88.240:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 16:39 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
What position does rust-shop-test-server take in the server rankings?
Over the last seven days rust-shop-test-server sits at #15,323 on player hours, in the top 69% of ranked servers.
How full does rust-shop-test-server run?
rust-shop-test-server returns no live count at this refresh, having last been seen 7 days ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on rust-shop-test-server?
Version Rust network protocol 2634 and build 166652 on Linux is reported by rust-shop-test-server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is rust-shop-test-server, and is it online now?
The latest sample has rust-shop-test-server offline, with a last sighting 7 days ago. Uptime of 12% across the last 7 full days: 21 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.
Which location does rust-shop-test-server run from?
For rust-shop-test-server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.131.88.240:28015 is its address.
Settings and map
Which rules apply on rust-shop-test-server, and what settings?
No gather rate appears in the name: rust-shop-test-server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on rust-shop-test-server?
The game generates its map: procedural, on rust-shop-test-server.
Wipes and dates
When does rust-shop-test-server wipe, and on what schedule?
A rhythm cannot be read from the wipes of rust-shop-test-server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 3 hours ago.
What is wipe day on rust-shop-test-server like?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain rust-shop-test-server?
These Rust Data lists include rust-shop-test-server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on rust-shop-test-server hold?
Read by the game's server browser, the tags rust-shop-test-server publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into rust-shop-test-server?
In Rust, F1 opens the console: type client.connect 94.131.88.240:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.