Offline 94.156.117.116:28015 checked 1d ago
ukn
Connect
srv = rust.server("94.156.117.116:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:26 UTC FW27d ago | 14 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.156.117.116:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:26 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 11/25 |
| 1 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 5/100 |
| 2 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 3/100 |
| 3 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 28/100 |
| 4 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 2/100 |
| 5 | PVP Arena | Aimtrain | groups of 8+ · 2 on average | 0/40 |
Quick answers
From the figures on this page.
Population
What position does ukn take in the server rankings?
Over the last seven days ukn sits at #7,793 on player hours, in the top 35% of ranked servers.
How many players does ukn hold at once?
ukn returns no live count at this refresh, having last been seen 33 hours ago. Over the last seven days it averaged 1 players and peaked at 4. The 48-hour sample puts the busiest hour at 05:00 UTC, averaging 1 players.
Server data
Which Rust version is ukn on?
Rust network protocol 2635 and build 168909 on Windows is what ukn runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ukn, and is it up?
Offline now for ukn, last seen 33 hours ago. 9 of 168 hours up over the last 7 full days, or 5%. The first row Rust Data holds for it is dated 13 September 2026.
Where does ukn sit?
For ukn, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.156.117.116:28015 is its address.
Map and rules
Which rules apply on ukn, and what settings?
The name ukn carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is not running; Valve's anti-cheat is off.
Which map has ukn selected?
The game generates its map: procedural, on ukn.
Wipe schedule
When does ukn wipe, and how often?
The only wipe ukn takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 19 hours ago.
On ukn, what happens on wipe day?
Across recent wipes the busiest point averaged 14 players. 7 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain ukn?
These Rust Data lists include ukn: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on ukn hold?
Read by the game's server browser, the tags ukn publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join ukn?
Enter client.connect 94.156.117.116:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.