Rust Data

rustdata.spaceservers94.16.253.97:28017.ipynb

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Online 94.16.253.97:28015 checked 1h ago

[CH] Swiss PvP Solo/Duo

biweekly wipes vanillamoddedoxide

Connect

srv = rust.server("94.16.253.97:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #9,747 # top 44%
last wipe 6d ago # biweekly schedule
next wipe 8d 0h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. # The force wipe · high confidence

usual gap1.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3.5

Coming wipes

inatkind
08d 0hThu 5 Nov, 19:00 UTCFW force wipe
121d 19hThu 19 Nov, 14:26 UTCwipe
236d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 14:26 UTC6d ago 1 NaN running 0
1 Thu 15 Oct, 14:40 UTC13d ago 1 halved by day 5 7 days 0
2 Sat 10 Oct, 09:19 UTC18d ago 1 held half 5.2 days 0
3 Thu 8 Oct, 17:20 UTC20d ago 1 NaN 1.7 days 1
4 Mon 5 Oct, 15:14 UTC23d ago 1 halved by day 2 3.1 days 0
5 Sat 3 Oct, 09:39 UTC25d ago 1 held half 2.2 days 0
6 Fri 2 Oct, 22:54 UTC25d ago 1 NaN 0.4 days 0
7 Thu 1 Oct, 19:00 UTC FW26d ago 1 NaN 1.2 days 0
8 Wed 30 Sep, 18:21 UTC28d ago 1 NaN 1 days 0
9 Sun 27 Sep, 19:34 UTC30d ago 1 held half 2.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.16.253.97:28015
region
–
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
22 Oct 2026, 14:26 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average31/100
1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average5/100
2СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average13/200
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average19/200
4Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average3/50
5[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average2/20

Quick answers

From the figures on this page.

Player counts

How does [CH] Swiss PvP Solo/Duo compare in the rankings?

Rank #9,747 on seven-day player hours for [CH] Swiss PvP Solo/Duo, within the top 44% of all ranked servers.

How many players does [CH] Swiss PvP Solo/Duo hold at once?

[CH] Swiss PvP Solo/Duo reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on [CH] Swiss PvP Solo/Duo?

Version Rust network protocol 2635 and build 167231 on Linux is reported by [CH] Swiss PvP Solo/Duo. Joining needs the same protocol on your game; Steam handles the update.

Is [CH] Swiss PvP Solo/Duo up, and what does its uptime show?

Online is the state at the latest refresh for [CH] Swiss PvP Solo/Duo. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

Which location does [CH] Swiss PvP Solo/Duo run from?

There is no region published for [CH] Swiss PvP Solo/Duo. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 94.16.253.97:28015.

Settings and map

Which settings and rules does [CH] Swiss PvP Solo/Duo run?

The name [CH] Swiss PvP Solo/Duo carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

What is the map on [CH] Swiss PvP Solo/Duo?

[CH] Swiss PvP Solo/Duo runs a procedural map, which the game generates.

Wipe data

When does [CH] Swiss PvP Solo/Duo wipe, and on what schedule?

Too few wipes are on record for [CH] Swiss PvP Solo/Duo to confirm its schedule, so the tag drives the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 6 days 4 hours ago. A fortnightly wipe schedule is published in its tags.

On [CH] Swiss PvP Solo/Duo, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 3.5.

Tags and filters

Which Rust Data filters and lists contain [CH] Swiss PvP Solo/Duo?

These Rust Data lists include [CH] Swiss PvP Solo/Duo: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which meanings do the tags on [CH] Swiss PvP Solo/Duo hold?

The game's server browser reads these tags from [CH] Swiss PvP Solo/Duo: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to [CH] Swiss PvP Solo/Duo?

In Rust, F1 opens the console: type client.connect 94.16.253.97:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,^v,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs167231
Build Recorded game build: 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online