Rust Data

rustdata.spaceservers94.181.74.127:28016.ipynb

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Offline 94.181.74.127:28015 checked 11h ago

My Staging Test Server

moddedcarbon

Connect

srv = rust.server("94.181.74.127:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 1
rank #9,737 # top 44%
last wipe 13d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75106:0007:0008:0010:0011:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.181.74.127:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 14:04 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average52/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average51/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average55/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000

Quick answers

From the figures on this page.

Player counts

What position does My Staging Test Server take in the server rankings?

Player hours over seven days put My Staging Test Server at #9,737, in the top 44% of the ranked set.

How many players does My Staging Test Server hold at once?

Offline now for My Staging Test Server, with the last sample 11 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 09:00 UTC, mean 1 players.

About the server

Which Rust version is My Staging Test Server on?

Version Rust network protocol 2635 and build 169472 on Windows is reported by My Staging Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Staging Test Server, and is it up?

My Staging Test Server is offline at this refresh; the last response came 11 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. Rust Data logged it first on 24 October 2026.

Which location does My Staging Test Server run from?

For My Staging Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 94.181.74.127:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Staging Test Server?

No gather rate appears in the name: My Staging Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has My Staging Test Server selected?

A procedural map runs on My Staging Test Server, generated by the game.

Wipe data

When does My Staging Test Server wipe, and how often?

Too few wipes are on record for My Staging Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 13 days 9 hours ago.

Tags and filters

Where does My Staging Test Server appear among Rust Data lists and filters?

On Rust Data, My Staging Test Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Staging Test Server?

The game's server browser reads these tags from My Staging Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs169472 (Build): The server runs build 169472; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to My Staging Test Server?

The manual route: launch Rust, F1, then client.connect 94.181.74.127:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs169472,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs169472
Build The server runs build 169472.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,743 servers online