Rust Data

rustdata.spaceservers94.224.94.125:28016.ipynb

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Offline EU · eu1 94.224.94.125:28015 checked 29d ago

[EU] The Shire - PvE - TEST

monthly wipes vanillapve

Connect

srv = rust.server("94.224.94.125:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/60 # 2% full
7-day average 0 # peak –
rank #15,311 # top 64% · #2448 in EU
last wipe 29d ago # monthly schedule
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
135d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 00:51 UTC29d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.224.94.125:28015
region
EU · eu1
max players
60
group limit
16 max
wipe schedule
monthly
last wipe
30 Sep 2026, 02:32 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average23/200
1[PVE]Тихая гавань|Ивенты|На классикеEU · groups of 20+ · monthly · 13 on average11/50
2[EU] RustID Pure PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 11 on average6/150
3Rust4Noobs | PvE | No decay Monthly | No BP WipeEU · groups of 100+ · monthly · 8 on average6/100
4[RU][PVE] Big mother family [classic]EU · groups of 8+ · monthly · 7 on average8/40
5Wastelands Noob Friendly PvE [EU]EU · groups of 8+ · monthly · 7 on average8/100

Quick answers

From the figures on this page.

Player counts

How does [EU] The Shire - PvE - TEST compare in the rankings?

Player hours over the last seven days: #15,311 for [EU] The Shire - PvE - TEST, #2,448 in Europe, within the top 64% of the ranked set.

How full does [EU] The Shire - PvE - TEST run?

The current row shows [EU] The Shire - PvE - TEST offline; the last response was 29 days 8 hours ago.

Server data

What is the Rust version on [EU] The Shire - PvE - TEST?

Version Rust network protocol 2633 and build 165217 on Windows is reported by [EU] The Shire - PvE - TEST. Joining needs the same protocol on your game; Steam handles the update.

Is [EU] The Shire - PvE - TEST up, and what does its uptime show?

The latest sample has [EU] The Shire - PvE - TEST offline, with a last sighting 29 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 30 September 2026.

Which location does [EU] The Shire - PvE - TEST run from?

The EU tag places [EU] The Shire - PvE - TEST in Europe, and its region code is eu1. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.224.94.125:28015 is its address.

Settings and map

Which rules apply on [EU] The Shire - PvE - TEST, and what settings?

You will not find a gather rate in the string [EU] The Shire - PvE - TEST. The cap on a group is 16 players. Game mode pve, with this note: no combat between players. It is a community server, and the browser files it under Community. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

What is the map on [EU] The Shire - PvE - TEST?

[EU] The Shire - PvE - TEST runs a procedural map, which the game generates.

Wipe schedule

When does [EU] The Shire - PvE - TEST wipe, and on what schedule?

The only wipe [EU] The Shire - PvE - TEST takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 29 days 8 hours ago. The tags list wipes as monthly.

What is wipe day on [EU] The Shire - PvE - TEST like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold [EU] The Shire - PvE - TEST, and which filters?

The Rust Data lists that [EU] The Shire - PvE - TEST fits are: EU Rust servers, Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [EU] The Shire - PvE - TEST?

The game's server browser reads these tags from [EU] The Shire - PvE - TEST: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): 60 slots in total; ts16 (Group limit): Team size tops out at 16; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $reu1 (Region code): eu1 is the region code recorded; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to [EU] The Shire - PvE - TEST?

In Rust, F1 opens the console: type client.connect 94.224.94.125:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$reu1,v2633,^m,^v,EU,^p,gmrust,cs165217,ts16

Game

gmrust
Game mode Survival play, standard Rust.
mp60
Max players 60 slots in total.
ts16
Group limit Team size tops out at 16.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$reu1
Region code eu1 is the region code recorded.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,183 players 11,718 servers online