Offline EU · eu1 94.224.94.125:28015 checked 29d ago
[EU] The Shire - PvE - TEST
Connect
srv = rust.server("94.224.94.125:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 00:51 UTC29d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.224.94.125:28015
- region
- EU · eu1
- max players
- 60
- group limit
- 16 max
- wipe schedule
- monthly
- last wipe
- 30 Sep 2026, 02:32 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 23/200 |
| 1 | [PVE]Тихая гавань|Ивенты|На классике | EU · groups of 20+ · monthly · 13 on average | 11/50 |
| 2 | [EU] RustID Pure PvE | No Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 11 on average | 6/150 |
| 3 | Rust4Noobs | PvE | No decay Monthly | No BP Wipe | EU · groups of 100+ · monthly · 8 on average | 6/100 |
| 4 | [RU][PVE] Big mother family [classic] | EU · groups of 8+ · monthly · 7 on average | 8/40 |
| 5 | Wastelands Noob Friendly PvE [EU] | EU · groups of 8+ · monthly · 7 on average | 8/100 |
Quick answers
From the figures on this page.
Player counts
How does [EU] The Shire - PvE - TEST compare in the rankings?
Player hours over the last seven days: #15,311 for [EU] The Shire - PvE - TEST, #2,448 in Europe, within the top 64% of the ranked set.
How full does [EU] The Shire - PvE - TEST run?
The current row shows [EU] The Shire - PvE - TEST offline; the last response was 29 days 8 hours ago.
Server data
What is the Rust version on [EU] The Shire - PvE - TEST?
Version Rust network protocol 2633 and build 165217 on Windows is reported by [EU] The Shire - PvE - TEST. Joining needs the same protocol on your game; Steam handles the update.
Is [EU] The Shire - PvE - TEST up, and what does its uptime show?
The latest sample has [EU] The Shire - PvE - TEST offline, with a last sighting 29 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 30 September 2026.
Which location does [EU] The Shire - PvE - TEST run from?
The EU tag places [EU] The Shire - PvE - TEST in Europe, and its region code is eu1. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.224.94.125:28015 is its address.
Settings and map
Which rules apply on [EU] The Shire - PvE - TEST, and what settings?
You will not find a gather rate in the string [EU] The Shire - PvE - TEST. The cap on a group is 16 players. Game mode pve, with this note: no combat between players. It is a community server, and the browser files it under Community. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
What is the map on [EU] The Shire - PvE - TEST?
[EU] The Shire - PvE - TEST runs a procedural map, which the game generates.
Wipe schedule
When does [EU] The Shire - PvE - TEST wipe, and on what schedule?
The only wipe [EU] The Shire - PvE - TEST takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 29 days 8 hours ago. The tags list wipes as monthly.
What is wipe day on [EU] The Shire - PvE - TEST like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold [EU] The Shire - PvE - TEST, and which filters?
The Rust Data lists that [EU] The Shire - PvE - TEST fits are: EU Rust servers, Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [EU] The Shire - PvE - TEST?
The game's server browser reads these tags from [EU] The Shire - PvE - TEST: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): 60 slots in total; ts16 (Group limit): Team size tops out at 16; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $reu1 (Region code): eu1 is the region code recorded; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to [EU] The Shire - PvE - TEST?
In Rust, F1 opens the console: type client.connect 94.224.94.125:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.