Offline 94.229.17.151:28015 checked 36d ago
Prototype 17 Server
Connect
srv = rust.server("94.229.17.151:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.229.17.151:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 07:34 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Prototype 17 Server rank?
Rank #15,498 on seven-day player hours for Prototype 17 Server, within the top 67% of all ranked servers.
How many players does Prototype 17 Server hold at once?
The current row shows Prototype 17 Server offline; the last response was 36 days 11 hours ago.
Server facts
What Rust version does Prototype 17 Server run?
The build is Rust network protocol 2362 on Windows, run by Prototype 17 Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Prototype 17 Server, and is it up?
The latest sample has Prototype 17 Server offline, with a last sighting 36 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 22 September 2026.
Which location does Prototype 17 Server run from?
For Prototype 17 Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.229.17.151:28015.
Rules, settings, map
Which rules apply on Prototype 17 Server, and what settings?
You will not find a gather rate in the string Prototype 17 Server. No group limit is published. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Prototype 17 Server loaded?
Prototype 17 Server runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Prototype 17 Server wipe?
A rhythm cannot be read from the wipes of Prototype 17 Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 36 days 11 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Prototype 17 Server?
These Rust Data lists include Prototype 17 Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the server tags on Prototype 17 Server?
Read by the game's server browser, the tags Prototype 17 Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; v2362 (Protocol): To join, your game must run protocol 2362; ptrak (Networking): Network traffic runs over RakNet, the game standard; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; hil2cpp (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Prototype 17 Server?
The manual route: launch Rust, F1, then client.connect 94.229.17.151:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.