Rust Data

rustdata.spaceservers94.229.18.211:28015.ipynb

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Offline 94.229.18.211:28015 checked 31d ago

Rust Devblog Server

moddedcarbon

Connect

srv = rust.server("94.229.18.211:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,968 # top 71%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.229.18.211:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
22 Sep 2026, 18:44 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average46/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average45/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average44/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust Devblog Server rank?

Player hours over seven days put Rust Devblog Server at #16,968, in the top 71% of the ranked set.

What population does Rust Devblog Server carry?

Offline now for Rust Devblog Server, with the last sample 31 days 6 hours ago.

Server data

What is the Rust version on Rust Devblog Server?

Version Rust network protocol 2362 on Windows is reported by Rust Devblog Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Devblog Server, and is it online now?

Rust Devblog Server is offline at this refresh; the last response came 31 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 27 September 2026.

Which location does Rust Devblog Server run from?

There is no region published for Rust Devblog Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 94.229.18.211:28015.

Settings and map

Which settings and rules does Rust Devblog Server run?

The name Rust Devblog Server carries no gather rate. The field for group size is empty. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC off.

Which map has Rust Devblog Server loaded?

The game generates its map: procedural, on Rust Devblog Server.

Wipe data

When does Rust Devblog Server wipe, and how often?

The record for Rust Devblog Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 36 days 5 hours ago, and that is the one in play.

Tags and filters

Where does Rust Devblog Server appear among Rust Data lists and filters?

The Rust Data lists that Rust Devblog Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the server tags on Rust Devblog Server?

Read by the game's server browser, the tags Rust Devblog Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; v2362 (Protocol): The server speaks protocol 2362, so match your game version; ptrak (Networking): Standard network layer for Rust: RakNet; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; hil2cpp (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Rust Devblog Server?

The manual route: launch Rust, F1, then client.connect 94.229.18.211:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
v2362
Protocol The server speaks protocol 2362, so match your game version.
ptrak
Networking Standard network layer for Rust: RakNet.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Other

hil2cpp
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,195 players 11,726 servers online