Rust Data

rustdata.spaceservers94.229.19.113:28015.ipynb

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Offline 94.229.19.113:28015 checked 7d ago

Rust Devblog Server

moddedcarbon

Connect

srv = rust.server("94.229.19.113:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.229.19.113:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
28 Sep 2026, 00:32 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average174/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average143/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average62/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average241/700

Quick answers

From the figures on this page.

Population

How does Rust Devblog Server compare in the rankings?

Rank #15,341 on seven-day player hours for Rust Devblog Server, within the top 69% of all ranked servers.

How full does Rust Devblog Server run?

The current row shows Rust Devblog Server offline; the last response was 7 days 8 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on Rust Devblog Server?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Devblog Server, and is it up?

Rust Devblog Server is offline at this refresh; the last response came 7 days 8 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. The first row Rust Data holds for it is dated 22 October 2026.

In which location is Rust Devblog Server hosted?

For Rust Devblog Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.229.19.113:28015 is its address.

Map and rules

Which rules apply on Rust Devblog Server, and what settings?

The name Rust Devblog Server carries no gather rate. Group limits do not appear in its data. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. The VAC field reads off.

What is the map on Rust Devblog Server?

A procedural map runs on Rust Devblog Server, generated by the game.

Wipes and dates

On what schedule does Rust Devblog Server wipe?

The record for Rust Devblog Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 31 days 14 hours ago.

Tags, lists

Which lists on Rust Data hold Rust Devblog Server, and which filters?

On Rust Data, Rust Devblog Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Which meanings do the tags on Rust Devblog Server hold?

These tags are published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2362 (Protocol): To join, your game must run protocol 2362; ptrak (Networking): The network layer is RakNet, standard for the game; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; hil2cpp (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Rust Devblog Server?

In Rust, F1 opens the console: type client.connect 94.229.19.113:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
v2362
Protocol To join, your game must run protocol 2362.
ptrak
Networking The network layer is RakNet, standard for the game.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Other

hil2cpp
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,167 players 11,844 servers online