Rust Data

rustdata.spaceservers94.229.19.238:28015.ipynb

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Offline 94.229.19.238:28015 checked 8d ago

Rust Devblog Server

moddedcarbon

Connect

srv = rust.server("94.229.19.238:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,404 # top 69%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.229.19.238:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
28 Sep 2026, 00:32 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average156/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average77/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Player counts

What position does Rust Devblog Server take in the server rankings?

Player hours over seven days put Rust Devblog Server at #15,404, in the top 69% of the ranked set.

How many players does Rust Devblog Server hold at once?

The current row shows Rust Devblog Server offline; the last response was 8 days 13 hours ago.

Server facts

What Rust version does Rust Devblog Server run?

The build is Rust network protocol 2362 on Windows, run by Rust Devblog Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Devblog Server, and is it online now?

Offline now for Rust Devblog Server, last seen 8 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 20 October 2026.

Where does Rust Devblog Server sit?

There is no region published for Rust Devblog Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 94.229.19.238:28015 is its address.

Map and rules

Which rules apply on Rust Devblog Server, and what settings?

You will not find a gather rate in the string Rust Devblog Server. The field for group size is empty. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is not running; Valve's anti-cheat is off.

What is the map on Rust Devblog Server?

The game generates its map: procedural, on Rust Devblog Server.

Wipes and dates

When does Rust Devblog Server wipe, and on what schedule?

Too few wipes are on record for Rust Devblog Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 31 days 10 hours ago.

Tags and filters

Which Rust Data filters and lists contain Rust Devblog Server?

These Rust Data lists include Rust Devblog Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Which meanings do the tags on Rust Devblog Server hold?

The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; v2362 (Protocol): The server speaks protocol 2362, so match your game version; ptrak (Networking): The network layer is RakNet, standard for the game; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Rust Devblog Server?

In Rust, F1 opens the console: type client.connect 94.229.19.238:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
v2362
Protocol The server speaks protocol 2362, so match your game version.
ptrak
Networking The network layer is RakNet, standard for the game.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Other

hil2cpp
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,549 players 11,720 servers online