Rust Data

rustdata.spaceservers94.229.24.253:28015.ipynb

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Offline 94.229.24.253:28015 checked 35d ago

Rust Devblog Server

moddedcarbon

Connect

srv = rust.server("94.229.24.253:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,552 # top 71%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.229.24.253:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
22 Sep 2026, 18:44 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average54/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average76/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average24/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Quick answers

From the figures on this page.

Population data

How does Rust Devblog Server compare in the rankings?

Rank #15,552 on seven-day player hours for Rust Devblog Server, within the top 71% of all ranked servers.

How many players does Rust Devblog Server hold at once?

Offline now for Rust Devblog Server, with the last sample 35 days 9 hours ago.

Server facts

What Rust version does Rust Devblog Server run?

Version Rust network protocol 2362 on Windows is reported by Rust Devblog Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Devblog Server, and is it up?

The latest sample has Rust Devblog Server offline, with a last sighting 35 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 23 September 2026.

Which location does Rust Devblog Server run from?

For Rust Devblog Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 94.229.24.253:28015 is its address.

Settings and map

Which rules apply on Rust Devblog Server, and what settings?

No gather rate appears in the name: Rust Devblog Server. No group limit is published. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Rust Devblog Server selected?

Rust Devblog Server runs a procedural map, which the game generates.

Wipe schedule

When does Rust Devblog Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Rust Devblog Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 36 days 11 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain Rust Devblog Server?

The Rust Data lists that Rust Devblog Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Which meanings do the tags on Rust Devblog Server hold?

These tags are published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; v2362 (Protocol): To join, your game must run protocol 2362; ptrak (Networking): Network traffic runs over RakNet, the game standard; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; hil2cpp (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Rust Devblog Server?

The manual route: launch Rust, F1, then client.connect 94.229.24.253:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
v2362
Protocol To join, your game must run protocol 2362.
ptrak
Networking Network traffic runs over RakNet, the game standard.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Other

hil2cpp
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,251 players 11,613 servers online