Rust Data

rustdata.spaceservers94.229.24.69:28015.ipynb

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Offline 94.229.24.69:28015 checked 16d ago

Rust Devblog Server

moddedcarbon

Connect

srv = rust.server("94.229.24.69:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,602 # top 71%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.229.24.69:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
28 Sep 2026, 00:32 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average106/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average123/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Quick answers

From the figures on this page.

Population

What position does Rust Devblog Server take in the server rankings?

Rank #15,602 on seven-day player hours for Rust Devblog Server, within the top 71% of all ranked servers.

How many players does Rust Devblog Server hold at once?

Offline now for Rust Devblog Server, with the last sample 16 days 17 hours ago.

Server facts

What Rust version does Rust Devblog Server run?

Version Rust network protocol 2362 on Windows is reported by Rust Devblog Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Devblog Server, and is it online now?

Offline now for Rust Devblog Server, last seen 16 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.

Where does Rust Devblog Server sit?

There is no region published for Rust Devblog Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.229.24.69:28015.

Settings and map

Which settings and rules does Rust Devblog Server run?

The name Rust Devblog Server carries no gather rate. The field for group size is empty. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.

What is the map on Rust Devblog Server?

The game generates its map: procedural, on Rust Devblog Server.

Wipe schedule

On what schedule does Rust Devblog Server wipe?

Too few wipes are on record for Rust Devblog Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 20 hours ago.

Tags and filters

Where does Rust Devblog Server appear among Rust Data lists and filters?

These Rust Data lists include Rust Devblog Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the server tags on Rust Devblog Server?

These tags are published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; v2362 (Protocol): The server speaks protocol 2362, so match your game version; ptrak (Networking): Standard network layer for Rust: RakNet; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; hil2cpp (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Rust Devblog Server?

Enter client.connect 94.229.24.69:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
v2362
Protocol The server speaks protocol 2362, so match your game version.
ptrak
Networking Standard network layer for Rust: RakNet.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Other

hil2cpp
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,386 players 11,795 servers online