Offline 94.229.26.182:28015 checked 18d ago
RustDev
Connect
srv = rust.server("94.229.26.182:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.229.26.182:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 00:32 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 123/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 93/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Quick answers
From the figures on this page.
Player counts
What position does RustDev take in the server rankings?
Rank #15,869 on seven-day player hours for RustDev, within the top 72% of all ranked servers.
How full does RustDev run?
RustDev returns no live count at this refresh, having last been seen 18 days 3 hours ago.
Server facts
Which Rust version is RustDev on?
Version Rust network protocol 2362 on Windows is reported by RustDev. Steam updates your game for you, but the protocol must match to join.
How reliable is RustDev, and is it up?
Offline now for RustDev, last seen 18 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 10 October 2026.
In which location is RustDev hosted?
No region is published by RustDev. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 94.229.26.182:28015.
Settings and map
Which rules apply on RustDev, and what settings?
No gather rate appears in the name: RustDev. The field for group size is empty. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. The VAC field reads off.
What is the map on RustDev?
The game generates its map: procedural, on RustDev.
Wipes and dates
When does RustDev wipe, and on what schedule?
The record for RustDev holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 20 hours ago.
Lists and tags
Which lists on Rust Data hold RustDev, and which filters?
These Rust Data lists include RustDev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the server tags on RustDev?
These tags are published by RustDev and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; v2362 (Protocol): To join, your game must run protocol 2362; ptrak (Networking): The network layer is RakNet, standard for the game; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to RustDev?
Enter client.connect 94.229.26.182:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.