Rust Data

rustdata.spaceservers94.249.148.16:28017.ipynb

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Offline 94.249.148.16:28015 checked 2d ago

Rust Devblog 299 [No-Steam / Oxide]

moddedoxide

Connect

srv = rust.server("94.249.148.16:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #14,962 # top 67%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.249.148.16:28015
region
– · eu2
max players
50
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 10:46 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average171/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average351/350
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average249/700

Quick answers

From the figures on this page.

Player counts

How does Rust Devblog 299 [No-Steam / Oxide] compare in the rankings?

Rank #14,962 on seven-day player hours for Rust Devblog 299 [No-Steam / Oxide], within the top 67% of all ranked servers.

What population does Rust Devblog 299 [No-Steam / Oxide] carry?

Offline now for Rust Devblog 299 [No-Steam / Oxide], with the last sample 2 days 15 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on Rust Devblog 299 [No-Steam / Oxide]?

Version Rust network protocol 2594 and build 128111 on Windows is reported by Rust Devblog 299 [No-Steam / Oxide]. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Devblog 299 [No-Steam / Oxide], and is it online now?

Rust Devblog 299 [No-Steam / Oxide] is offline at this refresh; the last response came 2 days 15 hours ago. 1 of 48 hours up over the last 2 full days, or 2%. Rust Data logged it first on 26 October 2026.

In which location is Rust Devblog 299 [No-Steam / Oxide] hosted?

For Rust Devblog 299 [No-Steam / Oxide], no region is published; the region code is eu2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 94.249.148.16:28015.

Rules, settings, map

What rules and settings are recorded for Rust Devblog 299 [No-Steam / Oxide]?

No gather rate appears in the name: Rust Devblog 299 [No-Steam / Oxide]. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.

Which map has Rust Devblog 299 [No-Steam / Oxide] loaded?

Rust Devblog 299 [No-Steam / Oxide] runs a procedural map, which the game generates.

Wipe data

On what schedule does Rust Devblog 299 [No-Steam / Oxide] wipe?

A rhythm cannot be read from the wipes of Rust Devblog 299 [No-Steam / Oxide] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 3 days 5 hours ago.

Tags and filters

Which lists on Rust Data hold Rust Devblog 299 [No-Steam / Oxide], and which filters?

On Rust Data, Rust Devblog 299 [No-Steam / Oxide] appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Rust Devblog 299 [No-Steam / Oxide] hold?

The game's server browser reads these tags from Rust Devblog 299 [No-Steam / Oxide]: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2594 (Protocol): The server speaks protocol 2594, so match your game version; cs128111 (Build): Recorded game build: 128111; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): Region code in the data: eu2; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Rust Devblog 299 [No-Steam / Oxide]?

The manual route: launch Rust, F1, then client.connect 94.249.148.16:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2594
Protocol The server speaks protocol 2594, so match your game version.
cs128111
Build Recorded game build: 128111.
ptrak
Networking The network layer is RakNet, standard for the game.
$reu2
Region code Region code in the data: eu2.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,541 players 11,866 servers online