Offline 94.249.148.16:28015 checked 2d ago
Rust Devblog 299 [No-Steam / Oxide]
Connect
srv = rust.server("94.249.148.16:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.249.148.16:28015
- region
- – · eu2
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 10:46 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 188/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 84/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 273/700 |
Quick answers
From the figures on this page.
Player counts
How does Rust Devblog 299 [No-Steam / Oxide] compare in the rankings?
Rank #14,934 on seven-day player hours for Rust Devblog 299 [No-Steam / Oxide], within the top 67% of all ranked servers.
What population does Rust Devblog 299 [No-Steam / Oxide] carry?
Offline now for Rust Devblog 299 [No-Steam / Oxide], with the last sample 2 days 13 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What is the Rust version on Rust Devblog 299 [No-Steam / Oxide]?
Version Rust network protocol 2594 and build 128111 on Windows is reported by Rust Devblog 299 [No-Steam / Oxide]. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Devblog 299 [No-Steam / Oxide], and is it online now?
Rust Devblog 299 [No-Steam / Oxide] is offline at this refresh; the last response came 2 days 13 hours ago. 1 of 48 hours up over the last 2 full days, or 2%. Rust Data logged it first on 26 October 2026.
In which location is Rust Devblog 299 [No-Steam / Oxide] hosted?
For Rust Devblog 299 [No-Steam / Oxide], no region is published; the region code is eu2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 94.249.148.16:28015.
Rules, settings, map
What rules and settings are recorded for Rust Devblog 299 [No-Steam / Oxide]?
No gather rate appears in the name: Rust Devblog 299 [No-Steam / Oxide]. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.
Which map has Rust Devblog 299 [No-Steam / Oxide] loaded?
Rust Devblog 299 [No-Steam / Oxide] runs a procedural map, which the game generates.
Wipe data
On what schedule does Rust Devblog 299 [No-Steam / Oxide] wipe?
A rhythm cannot be read from the wipes of Rust Devblog 299 [No-Steam / Oxide] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 3 days 3 hours ago.
Tags and filters
Which lists on Rust Data hold Rust Devblog 299 [No-Steam / Oxide], and which filters?
On Rust Data, Rust Devblog 299 [No-Steam / Oxide] appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Rust Devblog 299 [No-Steam / Oxide] hold?
The game's server browser reads these tags from Rust Devblog 299 [No-Steam / Oxide]: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2594 (Protocol): The server speaks protocol 2594, so match your game version; cs128111 (Build): Recorded game build: 128111; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): Region code in the data: eu2; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Rust Devblog 299 [No-Steam / Oxide]?
The manual route: launch Rust, F1, then client.connect 94.249.148.16:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.