Offline 94.249.225.153:28015 checked 26d ago
ServerName
Connect
srv = rust.server("94.249.225.153:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:11 UTC FW27d ago | 0 | NaN | running | 1 |
| 1 | Mon 28 Sep, 20:05 UTC30d ago | 1 | held half | 2.9 days | 1 |
| 2 | Sun 27 Sep, 20:03 UTC31d ago | 1 | NaN | 1 days | 1 |
| 3 | Mon 21 Sep, 18:58 UTC37d ago | 1 | held half | 6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.249.225.153:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:11 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 143/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Population data
How does ServerName compare in the rankings?
Rank #15,920 on seven-day player hours for ServerName, within the top 70% of all ranked servers.
What population does ServerName carry?
ServerName returns no live count at this refresh, having last been seen 26 days 18 hours ago.
Server facts
What is the Rust version on ServerName?
The build is Rust network protocol 2634 and build 166494 on Windows, run by ServerName. The protocol has to match before you can join, and Steam does the updating.
How reliable is ServerName, and is it up?
ServerName is offline at this refresh; the last response came 26 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 21 September 2026.
In which location is ServerName hosted?
No region is published by ServerName. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.249.225.153:28015.
Map and rules
Which rules apply on ServerName, and what settings?
The name ServerName carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has ServerName loaded?
A procedural map runs on ServerName, generated by the game.
Wipe schedule
When does ServerName wipe, and on what schedule?
No next wipe can be predicted for ServerName, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 16 hours ago.
What is wipe day on ServerName like?
The average peak over recent wipes is 1 players. 21 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Where does ServerName appear among Rust Data lists and filters?
These Rust Data lists include ServerName: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on ServerName hold?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join ServerName?
Enter client.connect 94.249.225.153:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.