Rust Data

rustdata.spaceservers94.25.169.176:34016.ipynb

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Offline 94.25.169.176:34015 checked 16d ago

InTheMood-RU-PVE

monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("94.25.169.176:34016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,441 # top 71%
last wipe 27d ago # monthly schedule
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.25.169.176:34015
region
–
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 20:23 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average41/200
1[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average25/200
2[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average17/140
3[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average16/150
4Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average26/100
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average23/75

Quick answers

From the figures on this page.

Player counts

How does InTheMood-RU-PVE compare in the rankings?

Rank #15,441 on seven-day player hours for InTheMood-RU-PVE, within the top 71% of all ranked servers.

What population does InTheMood-RU-PVE carry?

Offline now for InTheMood-RU-PVE, with the last sample 16 days 13 hours ago.

Server data

Which Rust version is InTheMood-RU-PVE on?

Version Rust network protocol 2634 and build 167584 on Windows is reported by InTheMood-RU-PVE. Steam updates your game for you, but the protocol must match to join.

How reliable is InTheMood-RU-PVE, and is it online now?

Offline now for InTheMood-RU-PVE, last seen 16 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 12 October 2026.

Which location does InTheMood-RU-PVE run from?

Its name points to Europe, but InTheMood-RU-PVE publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.25.169.176:34015 is its address.

Map and rules

Which settings and rules does InTheMood-RU-PVE run?

No gather rate appears in the name: InTheMood-RU-PVE. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has InTheMood-RU-PVE selected?

The game generates its map: procedural, on InTheMood-RU-PVE.

Wipe data

On what schedule does InTheMood-RU-PVE wipe?

An estimate from the force wipe gives InTheMood-RU-PVE's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 15 hours ago. A monthly wipe schedule is published in its tags.

Tags, lists

Which lists on Rust Data hold InTheMood-RU-PVE, and which filters?

These Rust Data lists include InTheMood-RU-PVE: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on InTheMood-RU-PVE hold?

These tags are published by InTheMood-RU-PVE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): The server runs build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into InTheMood-RU-PVE?

The manual route: launch Rust, F1, then client.connect 94.25.169.176:34015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167584
Build The server runs build 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,323 players 11,766 servers online