Offline 94.41.131.16:28015 checked 26d ago
Local Build
Connect
srv = rust.server("94.41.131.16:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.41.131.16:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 00:53 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 9 on average | 8/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 1 on average | 2/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 110 on average | 189/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 76/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 26/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 22/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Local Build rank?
Rank #14,109 on seven-day player hours for Local Build, within the top 60% of all ranked servers.
How full does Local Build run?
Offline now for Local Build, with the last sample 26 days 4 hours ago.
Server facts
Which Rust version is Local Build on?
Version Rust network protocol 2633 and build 165217 on Linux is reported by Local Build. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local Build, and is it up?
Offline now for Local Build, last seen 26 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.
In which location is Local Build hosted?
There is no region published for Local Build. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 94.41.131.16:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Local Build?
The name Local Build carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has Local Build selected?
Local Build runs a procedural map, which the game generates.
Wipe schedule
When does Local Build wipe, and how often?
A rhythm cannot be read from the wipes of Local Build on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 19 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Local Build, and which filters?
These Rust Data lists include Local Build: Servers with build or creative tags and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Local Build hold?
Read by the game's server browser, the tags Local Build publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Local Build?
Enter client.connect 94.41.131.16:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.